Cross-platform, customizable ML solutions for live and streaming media
A standalone, large scale, open project for 2D/3D image processing
The open-asset-importer-library repository
Lua Virtual Reality engine
Real-time physically based rendering engine for Android, iOS, and more
Desktop/Android/HTML5/iOS Java game development framework
RTAB-Map library and standalone application
Open source Cardboard SDK and samples
A showcase app for the Flutter SDK
Simple example of draw and rotate 3D box
3D Engine c++
A ibrary for compressing and decompressing 3D geometric meshes
Support for legacy OpenGL in core profiles
Cross platform Virtual Reality authoring and playback
Everything you need to build and deploy scalable realtime 3D apps
Simple and flexible programming language for applications development
A Swift Package for creating familiar UI Elements and animation
3D PBR Texture Painting Software
Sceneform Maintained is an ARCore Android SDK with Google Filament
A collection of C++ libraries designed to help teams
Accelerate cross-platform MR app development in Unity
An in-app debugging and exploration tool for iOS
Cross platform SDK
An easy to use UITableViewCell subclass to display swippable buttons
GitHub iOS client in RxSwift and MVVM-C clean architecture