Search Results for "edmonds-karp algorithm implementation in python"

Showing 13 open source projects for "edmonds-karp algorithm implementation in python"

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  • 1
    TextDistance

    TextDistance

    Compute distance between sequences

    ...Textdistance use benchmark results for algorithm optimization and try to call the fastest external lib first (if possible). TextDistance show benchmarks results table for your system and saves libraries priorities into the libraries.json file in TextDistance's folder. This file will be used by text distance for calling the fastest algorithm implementation. Default libraries.json is already included in the package.
    Downloads: 0 This Week
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  • 2
    DualPipe

    DualPipe

    A bidirectional pipeline parallelism algorithm

    DualPipe is a bidirectional pipeline parallelism algorithm open-sourced by DeepSeek, introduced in their DeepSeek-V3 technical framework. The main goal of DualPipe is to maximize overlap between computation and communication phases during distributed training, thus reducing idle GPU time (i.e. “pipeline bubbles”) and improving cluster efficiency. Traditional pipeline parallelism methods (e.g. 1F1B or staggered pipelining) leave gaps because forward and backward phases can’t fully overlap...
    Downloads: 0 This Week
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  • 3
    Imagen - Pytorch

    Imagen - Pytorch

    Implementation of Imagen, Google's Text-to-Image Neural Network

    Implementation of Imagen, Google's Text-to-Image Neural Network that beats DALL-E2, in Pytorch. It is the new SOTA for text-to-image synthesis. Architecturally, it is actually much simpler than DALL-E2. It consists of a cascading DDPM conditioned on text embeddings from a large pre-trained T5 model (attention network). It also contains dynamic clipping for improved classifier-free guidance, noise level conditioning, and a memory-efficient unit design. It appears neither CLIP nor prior...
    Downloads: 9 This Week
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  • 4
    Reinforcement-learning

    Reinforcement-learning

    Implementation of Reinforcement Learning Algorithms. Python, OpenAI

    Reinforcement-learning is a widely used educational repository that provides implementations, exercises, and solutions for a broad range of reinforcement learning algorithms, designed to complement foundational texts and courses in the field. The project collects popular approaches such as dynamic programming, Monte Carlo methods, temporal difference learning, Q-learning, SARSA, deep Q-networks, and policy gradient techniques, often demonstrated with Python and OpenAI Gym environments so...
    Downloads: 0 This Week
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  • 5
    MADDPG

    MADDPG

    Code for the MADDPG algorithm from a paper

    MADDPG (Multi-Agent Deep Deterministic Policy Gradient) is the official code release from OpenAI’s paper Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments. The repository implements a multi-agent reinforcement learning algorithm that extends DDPG to scenarios where multiple agents interact in shared environments. Each agent has its own policy, but training uses centralized critics conditioned on the observations and actions of all agents, enabling learning in...
    Downloads: 0 This Week
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  • 6
    Coach

    Coach

    Enables easy experimentation with state of the art algorithms

    Coach is a python framework that models the interaction between an agent and an environment in a modular way. With Coach, it is possible to model an agent by combining various building blocks, and training the agent on multiple environments. The available environments allow testing the agent in different fields such as robotics, autonomous driving, games and more. It exposes a set of easy-to-use APIs for experimenting with new RL algorithms and allows simple integration of new environments...
    Downloads: 0 This Week
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  • 7
    node2vec

    node2vec

    Learn continuous vector embeddings for nodes in a graph using biased R

    The node2vec project provides an implementation of the node2vec algorithm, a scalable feature learning method for networks. The algorithm is designed to learn continuous vector representations of nodes in a graph by simulating biased random walks and applying skip-gram models from natural language processing. These embeddings capture community structure as well as structural equivalence, enabling machine learning on graphs for tasks such as classification, clustering, and link prediction....
    Downloads: 5 This Week
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  • 8
    Neural Libs

    Neural Libs

    Neural network library for developers

    This project includes the implementation of a neural network MLP, RBF, SOM and Hopfield networks in several popular programming languages. The project also includes examples of the use of neural networks as function approximation and time series prediction. Includes a special program makes it easy to test neural network based on training data and the optimization of the network.
    Downloads: 0 This Week
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  • 9
    Fast cython implementation of trie data structure for Python. Development is inactive, but moved to: http://github.com/martinkozak/cytrie.
    Downloads: 0 This Week
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  • 10
    Implementation of Soundex algorithm for Lithuanian language
    Downloads: 0 This Week
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  • 11
    The Automatic Model Optimization Reference Implementation, AMORI, is a framework that integrates the modelling and the optimization processes by providing a plug-in interface for both. A genetic algorithm and Markov simulations are currently implemented.
    Downloads: 0 This Week
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  • 12
    PyLife is an implementation of the game of life algorithm featuring parallel programming. It uses MPI and python to achieve a consistent software architecture and reliably performance.
    Downloads: 0 This Week
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  • 13

    Firefly's Clean Lzo

    A human-readable ISC-Licensed implementation of the LZO1X algorithm.

    ...Usually it implies inline assembly or trying to execute data which actually contains machine code. This is sick. Whoever is responsible for this sorry situation ought to be ashamed. So I'm going to deobfuscate LZO and provide a ISC implementation of this algorithm in Python and C. In addition, I will provide a textual description of the algorithm so that it can be easily ported to any programming language. I expect a severe performance degradation, but I leave optimizing for speed to other people.
    Downloads: 0 This Week
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