Showing 37 open source projects for "visual c++ source code"

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  • 1
    FGL is a tightly-integrated self-contained development & execution environment utilizing best-of-breed programming tools and methodologies, optimized web/application server, highly-scalable relational/object database, and robust extension interface.
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  • 2
    (To pronounce, just say the letter: AAY WHY QUEUE.) A collection of high-level models and utility code applicable to interactive applications. e.g. Fixed/variable timestep timing, state machine, etc.
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  • 3
    The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
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  • 4
    Ruby Inline's 13+ releases has been fully migrated to http://rubyforge.org/projects/rubyinline/ Please go there for more information. It just seems to work better over there. :/ (just click home page above)
    Downloads: 1 This Week
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  • 5
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
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  • 6
    rubydotnet is a ruby extension module for using .net code from ruby.
    Downloads: 1 This Week
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  • 7
    Infinite Monkeys is a code generator employing random generation and mutation of code to solve programming problems.
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  • 8
    Create a text editor for computer programmers. Use ruby as underlying system and write core code in C. Support at least inline debugging as well as common features such as colored keywords.
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  • 9
    Generate C++ header files from cpp files. Inspired by javadoc, and doxygen style source commenting. No need to maintain two seperate files to represent one class. Create and keep your headers up-to-date with your cpp files with little effort.
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  • 10
    The Project aims to fulfill the following specific objectives of Computer Education, Supportive Education and Information Service Delivery, while in operation.
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  • 11
    A bridge between Ruby and Python, which allows use of Ruby objects from Python code and Python objects from Ruby code.
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  • 12
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
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