Showing 200 open source projects for "rendering engine"

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  • 1
    Visual WebGui .NET Web Design Tools

    Visual WebGui .NET Web Design Tools

    Enterprise- level HTML5 application development platform

    With its familiar .Net visual drag n' drop, WYSIWYG designer and HTML5 rendering engine, Visual WebGui is the natural choice for core Visual Studio developers who want to create native quality, cross-platform enterprise level HTML5 apps in VB.NET or C#.
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    Downloads: 0 This Week
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  • 2
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
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  • 3
    Pease Plate is a small but powerful template engine for Java that uses simple POJOs as data model. It includes an extendable Java-like expression language designed for the special needs of template rendering.
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  • 4
    A cross-platform GUI, new language (eC), and 3D engine.
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  • 5
    NoobLauncher
    NoobLauncher is a great set of cubescript applications extending a sauerbraten client: wheelzoom, hifriends, autologin, musicplayer, movierecorder and many more.
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  • 6
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
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  • 7
    VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the
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  • 8
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
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  • 9
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
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  • 10
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
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  • 11
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
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  • 12
    irrBullet
    IrrBullet is the most powerful open-source physics wrapper and extension library available for the Irrlicht rendering engine. IrrBullet has a unique design and goal that isn't attempted in other physics wrappers. Whether you are a proficient C++ software developer or someone new to game development, IrrBullet has what you need to make your game or simulation's physics outstanding, and in a much more timely manner than learning and applying the math, design principles, and skills required to properly implement your own physics. ...
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  • 13
    Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.
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  • 14
    The Conglomerate Project is an attempt at creating useful libraries to be used with OGRE (Object-Oriented Graphics Rendering Engine).
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  • 15
    CoffeeKup

    CoffeeKup

    Markup as CoffeeScript

    CoffeeKup is a concise templating engine written in CoffeeScript that aims to provide an expressive, readable way to generate HTML from templates inside Node.js applications. It emphasizes minimal, CoffeeScript-style syntax so template authors can write small, elegant templates that integrate naturally with CoffeeScript codebases. The engine supports common templating needs—embedding variables, simple control flow, partials/includes, and basic layout patterns—while focusing on clean, compact syntax rather than a huge feature surface. ...
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  • 16
    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
    Downloads: 1 This Week
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  • 17
    Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.
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  • 18
    GLC_lib
    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
    Downloads: 1 This Week
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  • 19
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
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  • 20
    PROJECT IS NO LONGER ACTIVE. A wxWidgets implementation of Apple's WebKit HTML rendering engine.
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  • 21
    The Blue Star Engine is a DirectX based 3D game engine for Windows supporting advanced features.
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  • 22
    Simple Fast Clean OpenGL rendering interface written in C++ with SDL.
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  • 23
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
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  • 24
    This is a collection of small to mid-sized tools I wrote, mostly in java. this includes an XML-Parser and a 3d engine. Please see the homepage for a closer description
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  • 25
    A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
    Downloads: 0 This Week
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