Showing 4 open source projects for "mingw compiler for mac"

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  • 1
    Google protobuf support for Lua

    Google protobuf support for Lua

    A Lua module to work with Google protobuf

    This project offers a C module for Lua (5.1, 5.2, 5.3, 5.4, and LuaJIT) manipulating Google's protobuf protocol, both for version 2 and 3 syntax and semantics. It splits into the lower-level and the high-level parts for different goals. For converting between binary protobuf data with Lua tables, using pb.load() loads the compiled protobuf schema content (*.pb file) generated by Google protobuf's compiler named protoc and call pb.encode()/pb.decode(). If you don't want to depend Google's...
    Downloads: 0 This Week
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  • 2
    MAME

    MAME

    A multi-purpose emulation framework

    On December 24th, 1996, Nicola Salmoria began working on his single hardware emulators, which he merged into one program during January 1997. He named the accomplishment by the name of Multiple Arcade Machine Emulator, or MAME for short.
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    Downloads: 3,235 This Week
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  • 3
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 0 This Week
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  • 4
    LuaDist
    LuaDist is a CMake built module distribution and deployment tool for the Lua programming language. It aims to achieve zero configuration runtime environment for Lua modules and libraries be it source or binary.
    Downloads: 0 This Week
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