Showing 102 open source projects for "python game engine"

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  • DataHub is the leading open-source data catalog helping teams discover, understand, and govern their data assets. Icon
    DataHub is the leading open-source data catalog helping teams discover, understand, and govern their data assets.

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  • 1
    The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
    Downloads: 1 This Week
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  • 2
    Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
    Downloads: 0 This Week
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  • 3
    This will be a game devoted entirely to making a skill-driven card game; details in forums
    Downloads: 0 This Week
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  • 4
    A project for the development of bots and scripts. An Atlantibot automates part, or all, of the process of order generation in the Atlantis fantasy, Play By eMail game (PBeM). e.g. Mapping and sentry monitoring. Working towards fully automated factions.
    Downloads: 0 This Week
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  • GR4VY: Payment Orchestration Platform Icon
    GR4VY: Payment Orchestration Platform

    Payment orchestration platform that connects PSPs, methods, and tools in one layer, streamlining payments and increasing success rates.

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  • 5
    Last Hope, are a project of a web-based game . The context : heroic / fantasy game wih a \"classic\" medieval context, You can start as many positions : you are a poor boy-farmer, your farm need to grow up, because the king and their subjects ne
    Downloads: 0 This Week
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  • 6
    The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
    Downloads: 0 This Week
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  • 7
    Empire Land Game of world rule! A realtime, multiplayer, medieval, web-game with a moduler architecture. Capable of running on multiple servers.
    Downloads: 0 This Week
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  • 8
    Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
    Downloads: 0 This Week
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  • 9
    CrystalNight is a web-based CGI game engine for a genre of game best described as "breeding" game. Meaning you, breed/train monsters/animals/etc. This is a game engine so the specifics for any game using it would need to be defined in the database.
    Downloads: 0 This Week
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  • 10
    ME is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy. Continues the development of ME originally by Bryan Brunton. Try the game at http://advancedpowers.com/
    Downloads: 0 This Week
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  • 11
    An implementation of FASA's BattleTech board game for Windows and Linux, using Python, PyQt, and C++.
    Downloads: 0 This Week
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  • 12
    A Java-based game to let two people play Magic: The Gathering (copyright Wizards of the Coast) over a tcp/ip connection. It does not know how to play the game, but it does let you play if you know how.
    Downloads: 0 This Week
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  • 13
    Cyberbox is an excellent puzzle game. It is similar to but more complex (and more interesting :) than Sokoban. The Cyberbox Project has produced a Linux-playable clone of this ca. 1992 DOS game and is polishing it for noncommercial release. Now with
    Downloads: 0 This Week
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  • 14
    Times of Legend is a free browser based game where players battle each other to gain strength and power. The ToL Game Engine will be released here under the LGPL when development is complete. The game will be available soon at http://timesoflegend.com.
    Downloads: 0 This Week
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  • 15
    CivBT-3050 is a conversion mod for Sid Meier's Civilization 4. CivBT-3050 wants to bring the strategical depth, the outstanding diplomacy and immersive atmosphere of Battletech universe to civ4's modern game engine.
    Downloads: 0 This Week
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  • 16
    A group of Stackless Python libraries to compute game mechanics for a turn based strategy game.
    Downloads: 0 This Week
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  • 17
    ViSa is an unofficial Expansion Pack to Civilization IV - Warlords and currently the largest out there. We're close to release ViSa 3 as non-beta
    Downloads: 0 This Week
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  • 18
    The open source, web-based evolution of the strategic collectible card game Sanctum.
    Downloads: 0 This Week
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  • 19
    Parlance is a completely open platform for playing the Diplomacy board game over a network, using the protocol developed by the DAIDE community. This Python-based system currently includes a configurable server, a few simple bots, and an observer.
    Downloads: 0 This Week
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  • 20

    sst2k

    Super Star Trek remake

    Super Star Trek — a classic computer game Save the Federation from the invading Klingons! Visit exotic planets and strip-mine them for dilithium! Encounter mysterious space thingies! This is the home page of the classic Super Star Trek game from the days of slow teletypes, reloaded.
    Downloads: 0 This Week
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  • 21
    pyRisk is an open source and cross platform remake of the classic board game.
    Downloads: 0 This Week
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  • 22
    A WW2-themed, turn-based strategy game, in the spirit of Panzer General.
    Downloads: 0 This Week
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  • 23
    Smarter Orcs is a mod for the Civilization 4 mod Fall From Heaven. It aims to improve the AI in the game. In a first step, it will merge the existing Better AI project with FFH. Next, we will address the AI's performance with FFH's unique features.
    Downloads: 0 This Week
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  • 24

    VGA Planets AI

    An AI player for VGA planets, utilizing the planets.nu API

    This project serves two functions. It's primary function is to help teach myself Pyton. It's secondary function is to act as a computer AI player for an internet game, VGA Planets as implemented on VGA Planets Nu. The AI is modular, with pieces being implemented one at a time. Currently, VGAP Nu does not support uploading turn results, so actions and commands are printed out, and have to be executed by hand.
    Downloads: 0 This Week
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  • 25
    This project's aim is to create a turn-based strategic figurine game, like Warhammer (TM). One emphasized goal is to generate automagically as much code as possible, in order to keep modifications minimal when adding functionalities.
    Downloads: 0 This Week
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