8 projects for "python games code" with 2 filters applied:

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  • 1
    Ring

    Ring

    Simple and flexible programming language for applications development

    The Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are imperative, procedural, object-oriented, declarative using nested structures, functional, meta programming and natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, Microcontrollers, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be simple, small and flexible. Ring is...
    Downloads: 3 This Week
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  • 2

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    ...It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 3
    Py4J enables Python programs to dynamically access arbitrary Java objects. Methods are called as if the Java objects resided in the Python virtual machine. There is no code to generate and no interface to implement for shared objects on both sides.
    Downloads: 0 This Week
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  • 4
    caspin
    caspin is a thin wrapper library around Mozilla's Tamarin Project, which enables you to seamlessly integrate the AVM2 (Adobe Virtual Machine 2) into your C/C++ Projects.
    Downloads: 0 This Week
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  • 5
    Z-Machine Preservation Project
    An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
    Downloads: 0 This Week
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  • 6
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 7
    NPL is a programming language designed to ease code visualisation. It visualises the static and dynamic aspects of a program along with it's semantics, thus making reading code easier.
    Downloads: 0 This Week
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  • 8
    This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
    Downloads: 0 This Week
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