Search Results for "unity game source code" - Page 3

Showing 915 open source projects for "unity game source code"

View related business solutions
  • Rezku Point of Sale Icon
    Rezku Point of Sale

    Designed for Real-World Restaurant Operations

    Rezku is an all-inclusive ordering platform and management solution for all types of restaurant and bar concepts. You can now get a fully custom branded downloadable smartphone ordering app for your restaurant exclusively from Rezku.
    Learn More
  • The full-stack observability platform that protects your dataLayer, tags and conversion data Icon
    The full-stack observability platform that protects your dataLayer, tags and conversion data

    Stop losing revenue to bad data today. and protect your marketing data with Code-Cube.io.

    Code-Cube.io detects issues instantly, alerts you in real time and helps you resolve them fast. No manual QA. No unreliable data. Just data you can trust and act on.
    Learn More
  • 1
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single-player PC game. Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software...
    Downloads: 46 This Week
    Last Update:
    See Project
  • 2
    Rune

    Rune

    Build multiplayer web games played by millions

    Rune is a game development platform focused on creating real-time multiplayer games with minimal backend code. Designed for indie developers, it handles networking, matchmaking, and server management while integrating seamlessly with JavaScript-based game engines.
    Downloads: 8 This Week
    Last Update:
    See Project
  • 3
    VVVVVV

    VVVVVV

    The source code to VVVVVV

    From the creator of Super Hexagon, VVVVVV, the hit 2010 indie platformer, now available on android and iOS! Winner of Indiecade's 2010 award for Most Fun/Compelling Game. There are two versions of the VVVVVV source code available, the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android). If you’re looking for the game’s text, that’s mainly (but not entirely) in the Scripts.cpp and TerminalScripts.cpp classes. ...
    Downloads: 13 This Week
    Last Update:
    See Project
  • 4
    Jazz2

    Jazz2

    Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2

    jazz2 is a reverse engineering and decompilation project of Jazz Jackrabbit 2, the iconic 2D platformer developed by Epic MegaGames in the late 1990s. This ambitious project aims to recreate the original game from its binary form into readable and compilable C++ code. By doing so, it opens the door for native builds, modding, bug fixing, and potential enhancements beyond the limitations of the original closed-source game. The project is valuable for preservation, educational insight into retro game development, and community-driven improvements.
    Downloads: 4 This Week
    Last Update:
    See Project
  • Failed Payment Recovery for Subscription Businesses Icon
    Failed Payment Recovery for Subscription Businesses

    For subscription companies searching for a failed payment recovery solution to grow revenue, and retain customers.

    FlexPay’s innovative platform uses multiple technologies to achieve the highest number of retained customers, resulting in reduced involuntary churn, longer life span after recovery, and higher revenue. Leading brands like LegalZoom, Hooked on Phonics, and ClinicSense trust FlexPay to recover failed payments, reduce churn, and increase customer lifetime value.
    Learn More
  • 5
    Zelda 64: Recompiled

    Zelda 64: Recompiled

    Static recompilation of Majora's Mask for PC

    Zelda 64: Recompiled is a specialized recompilation project built on top of N64Recomp, focused on reconstructing The Legend of Zelda: Ocarina of Time and related N64 titles into native, compilable code for modern systems. It takes original game binaries and translates them into structured C code that can be compiled and run without requiring an emulator, enabling more efficient execution and deeper access to the game’s internals. The project is designed to preserve gameplay accuracy while...
    Downloads: 7 This Week
    Last Update:
    See Project
  • 6
    Minecraft Development for IntelliJ

    Minecraft Development for IntelliJ

    Plugin for IntelliJ IDEA that gives special support for Minecraft mods

    Experience first class support for all of the major Java Minecraft development platforms, including Bukkit and derivatives such as Spigot and Paper, Sponge, Forge, Fabric, MCP, Mixins, LiteLoader, BungeeCord, and Waterfall. It also provides in-depth support for Access Transformer and NBT files, and more. Because of this, you can install the plugin through IntelliJ's internal plugin browser. Navigate to File -> Settings -> Plugins and click the Browse Repositories... button at the bottom of...
    Downloads: 64 This Week
    Last Update:
    See Project
  • 7
    Excalibur

    Excalibur

    An easy to use 2D HTML5 game engine written in TypeScript

    An open-source 2D HTML5 game engine. Excalibur was built from the ground up for TypeScript, a typed superset of JavaScript that feels familiar to C#, Java, and other strongly-typed languages. This makes Excalibur code clean, readable, and maintainable. Excalibur has a fully-documented API reference that is automatically kept up-to-date with every version, including the main code branch.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 8
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 9
    XenonRecomp

    XenonRecomp

    A tool for recompiling Xbox 360 games to native executables

    XenonRecomp is a recompilation framework focused on translating Xbox 360 (Xenon architecture) binaries into native code that can run on modern platforms without relying on traditional emulation. It provides tools and infrastructure for analyzing PowerPC-based binaries and converting them into equivalent C++ or intermediate representations that can be compiled and executed natively. The project aims to bridge the gap between emulation and full decompilation by offering a structured approach...
    Downloads: 9 This Week
    Last Update:
    See Project
  • Field Service+ for MS Dynamics 365 & Salesforce Icon
    Field Service+ for MS Dynamics 365 & Salesforce

    Empower your field service with mobility and reliability

    Resco’s mobile solution streamlines your field service operations with offline work, fast data sync, and powerful tools for frontline workers, all natively integrated into Dynamics 365 and Salesforce.
    Learn More
  • 10
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    Stride (formerly known as Xenko) is a full-featured, open-source game engine written in C# and targeting the .NET ecosystem, designed for both 2D and 3D games — and even VR experiences. Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). ...
    Downloads: 7 This Week
    Last Update:
    See Project
  • 11
    Libplanet

    Libplanet

    Blockchain in C#/.NET for on-chain, decentralized gaming

    Libplanet is a .NET library for creating multiplayer online game in decentralized fashion, which means the whole gameplay occurs on a peer-to-peer network among equal nodes rather than an authorized central server. Under the hood, it incorporates many features (e.g., digital signature, BFT consensus, data replication) of a blockchain.
    Downloads: 72 This Week
    Last Update:
    See Project
  • 12
    Liquid Bounce

    Liquid Bounce

    A free mixin-based injection hacked client for Minecraft

    LiquidBounce is a free and open-source mixin-based injection hacked client using the Fabric API for Minecraft. LiquidBounce is a hacked client (also known as a cheat) for Minecraft and designed to give you a significant advantage over other players. Unlike many of its competitors, LiquidBounce is completely free, open source and compatible with Fabric. LiquidBounce's JavaScript API allows you to take care of that yourself. With just a few lines of code, you can develop your own modules and...
    Downloads: 73 This Week
    Last Update:
    See Project
  • 13
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries. FNA is primarily developed by video game porter Ethan Lee, who has shipped more than four dozen ports of XNA games using the exact branch that you see on GitHub today! You can see some examples of Steam games using FNA. A full list of FNA games on Steam can be found at this webpage. Developer documentation can be found on the FNA wiki, and player documentation can be found on the PCGamingWiki. Our goal is to...
    Downloads: 7 This Week
    Last Update:
    See Project
  • 14
    Ct.js

    Ct.js

    Ct.js is a desktop game engine that makes learning programming fun

    ct.js makes learning programming fun and game development easy by its visual tools, good docs and flexible, modular library. It is free, open-source, and is loved by hobbyists, professionals, teachers, and their students. Bad tools hinder your performance. Ct.js is designed to be like a brush with which you create games, not to be an enemy you will fight with. ct.js bundles come with offline docs, tutorials, and editable examples and demos.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    UnityGameTranslator

    UnityGameTranslator

    A free, open-source mod that lets you translate any Unity game

    A free, open-source mod that lets you translate any Unity game into any language. No API costs, no internet required for local AI. Share your translations and work in team.
    Downloads: 10 This Week
    Last Update:
    See Project
  • 16
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    ...Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base. libGDX comes with batteries included. Write 2D or 3D games and let libGDX worry about low-level details. Heavy emphasis is put on avoiding garbage collection for ART/JavaScript by careful API design and the use of custom collections. libGDX is a well proven and reliable framework with a sound base and documentation. Furthermore, there are plenty of games built on top of libGDX, many of which are open source.
    Downloads: 54 This Week
    Last Update:
    See Project
  • 17
    Pterodactyl Panel

    Pterodactyl Panel

    Pterodactyl® is a free, open-source game server management panel

    ...Built on a modern stack utilizing the best design practices that make it easy to jump in and make modifications. All servers run in isolated Docker containers that limit attack vectors, provide strict resource limits, and provide environments tailored to each specific game. Pterodactyl is 100% free and licensed under a MIT license. All of our code is completely open source as well.
    Downloads: 14 This Week
    Last Update:
    See Project
  • 18
    Godot MCP

    Godot MCP

    MCP server for interfacing with Godot game engine

    Godot MCP is a Model Context Protocol server that enables AI assistants to directly interact with the Godot game engine, allowing programmatic control over game development workflows through natural language or agent-driven commands. It acts as a bridge between AI systems and the Godot editor, providing capabilities such as launching projects, running games in debug mode, and capturing runtime output for analysis. The tool is particularly valuable for AI-assisted game development, as it...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 19
    Purpur

    Purpur

    Purpur is a drop-in replacement for Paper servers

    Purpur is an open-source Minecraft server software built as a fork of the Paper server platform, designed to provide extensive configurability and gameplay customization for server administrators. It functions as a drop-in replacement for Paper, meaning existing servers can switch to Purpur without major changes while gaining access to additional features and configuration options. The project focuses on allowing administrators to modify gameplay mechanics, behaviors, and rules that are...
    Downloads: 13 This Week
    Last Update:
    See Project
  • 20
    Playnite

    Playnite

    Video game library manager with support for wide range of libraries

    ...Playnite's functionality can be extended with plugins and script extensions. Fullscreen mode with full controller support is available. Playnite tracks your time in-game (any game including emulated ones). Playnite's user interface is fast and light on resources, even with large libraries. Playnite can run from portable storage without the need of installing system dependencies. No Playnite features are locked behind a paywall and the complete source code is available under the MIT license. Playnite doesn't store any user information on remote servers. ...
    Downloads: 29 This Week
    Last Update:
    See Project
  • 21
    AWS IoT Jobs library

    AWS IoT Jobs library

    Client library for using AWS IoT Jobs service on embedded devices

    The AWS IoT Jobs library helps you notify connected IoT devices of a pending Job. A Job can be used to manage your fleet of devices, update firmware and security certificates on your devices, or perform administrative tasks such as restarting devices and performing diagnostics. It interacts with the AWS IoT Jobs service using MQTT, a lightweight publish-subscribe protocol. This library provides a convenience API to compose and recognize the MQTT topic strings used by the Jobs service. The...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Open Brush

    Open Brush

    Open Brush is the community led successor to Tilt Brush!

    Open Brush lets you paint in 3D space with virtual reality. Unleash your creativity with three-dimensional brush strokes, choosing from a wide palette, of brushes, including stars, light, and even fire. Your room is your canvas. Your palette is your imagination. The possibilities are endless. Open Brush is a derivative made from the open source code of Tilt Brush, a room-scale 3D-painting virtual-reality application available from Google, originally developed by Skillman & Hackett. OpenBrush...
    Downloads: 6 This Week
    Last Update:
    See Project
  • 23
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 24
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 14 This Week
    Last Update:
    See Project
  • 25
    Harmony

    Harmony

    Patching, replacing and decorating .NET and Mono methods

    Harmony gives you an elegant and high-level way to alter the functionality in applications written in C#. It works great in games and is well established in titles like 7 Days To Die, BattleTech, Besiege, Cities:Skylines, Kerbal Space Program, Oxygen Not Included, Ravenfield, Rimworld, Sheltered, Stardew Valley, Staxel, Subnautica, The Ultimate Nerd Game, Total Miner, Unturned, SCP: Secret Laboratory and many more. If you develop in C# and your code is loaded as a module/plugin into a host...
    Downloads: 52 This Week
    Last Update:
    See Project