<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to 2: automatically recognize export script in blender</title><link>https://sourceforge.net/p/blend2java/patches/2/</link><description>Recent changes to 2: automatically recognize export script in blender</description><atom:link href="https://sourceforge.net/p/blend2java/patches/2/feed.rss" rel="self"/><language>en</language><lastBuildDate>Sat, 26 Jun 2004 16:51:58 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/blend2java/patches/2/feed.rss" rel="self" type="application/rss+xml"/><item><title>automatically recognize export script in blender</title><link>https://sourceforge.net/p/blend2java/patches/2/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;If you place the code below at the top of export.py, it&lt;br /&gt;
will be automatically recognized and added to the&lt;br /&gt;
Export menu of blender, if export.py is saved in the&lt;br /&gt;
Blender python scripts directory.&lt;/p&gt;
&lt;p&gt;----code below here----&lt;br /&gt;
#!BPY&lt;/p&gt;
&lt;p&gt;"""&lt;br /&gt;
Name: 'Blend2Java'&lt;br /&gt;
Blender: 232&lt;br /&gt;
Group: 'Export'&lt;br /&gt;
"""&lt;br /&gt;
----code above here----&lt;/p&gt;
&lt;p&gt;(Forgive me for submitting the patch and support&lt;br /&gt;
request originally via e-mail)&lt;/p&gt;&lt;/div&gt;</description><pubDate>Sat, 26 Jun 2004 16:51:58 -0000</pubDate><guid>https://sourceforge.net00a85ea188caf4732c239d457334c9a04b1a3a56</guid></item></channel></rss>