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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to 3: Texture</title><link>https://sourceforge.net/p/blend2java/patches/3/</link><description>Recent changes to 3: Texture</description><atom:link href="https://sourceforge.net/p/blend2java/patches/3/feed.rss" rel="self"/><language>en</language><lastBuildDate>Thu, 28 Dec 2006 09:57:28 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/blend2java/patches/3/feed.rss" rel="self" type="application/rss+xml"/><item><title>Texture</title><link>https://sourceforge.net/p/blend2java/patches/3/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;There are two way to attach texture in Belender. I find a way to support other than UV image editor. I know this is a wrong way, it only search one texture image file. If I have enough time, I'll try to implement multiple matrial or texture.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.ie.u-ryukyu.ac.jp/~kono/tmp/export.py" rel="nofollow"&gt;http://www.ie.u-ryukyu.ac.jp/~kono/tmp/export.py&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;kono@ie.u-ryukyu.ac.jp&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Thu, 28 Dec 2006 09:57:28 -0000</pubDate><guid>https://sourceforge.netbb684e084c02e0e93b7eb337000cf799be0975cc</guid></item></channel></rss>