Tim - 2004-10-19

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Well...I have a very messy solution. Create a series of skills
that supplement the autoskills (for example, IMPARE
PALADINS GOODNESS) that each class gains at a level lower
than the skill. The IMPARE skill does not work if the qualifying
level of the actual skill is met.
In this way, if someone gains an autoskill from a class, they
will have the matching impare skill. If their level goes to low,
then they can't use the actual skill. No one will WISH for the
IMPARE skill, so it should all work, but it makes a bunch of
extra skills.