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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to 3: allow orgin to be changed</title><link>https://sourceforge.net/p/csjava/feature-requests/3/</link><description>Recent changes to 3: allow orgin to be changed</description><atom:link href="https://sourceforge.net/p/csjava/feature-requests/3/feed.rss" rel="self"/><language>en</language><lastBuildDate>Sun, 03 Apr 2005 06:21:15 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/csjava/feature-requests/3/feed.rss" rel="self" type="application/rss+xml"/><item><title>allow orgin to be changed</title><link>https://sourceforge.net/p/csjava/feature-requests/3/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Location (0,0) in the TheMatrix is currently always the&lt;br /&gt;
top left corner of the frame. This is the standard&lt;br /&gt;
location in graphics.&lt;/p&gt;
&lt;p&gt;However, in mathematics, it is often convenient to make&lt;br /&gt;
(0,0) be in the middle of the screen, or the bottom&lt;br /&gt;
left corner.&lt;/p&gt;
&lt;p&gt;At a "setOrigin(x,y)" and "setOrigin(Point p)" feature&lt;br /&gt;
that sets the origin to be at (x, y). By default, it&lt;br /&gt;
should be at (0, 0) so that previous code continues to&lt;br /&gt;
work correctly.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Toby Donaldson</dc:creator><pubDate>Sun, 03 Apr 2005 06:21:15 -0000</pubDate><guid>https://sourceforge.net7563fa94fa6ac0254ecda3f14ba4fd6a5fb194f3</guid></item></channel></rss>