<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to feature-requests</title><link>https://sourceforge.net/p/dxglwrap/feature-requests/</link><description>Recent changes to feature-requests</description><atom:link href="https://sourceforge.net/p/dxglwrap/feature-requests/feed.rss" rel="self"/><language>en</language><lastBuildDate>Tue, 04 May 2004 19:30:10 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/dxglwrap/feature-requests/feed.rss" rel="self" type="application/rss+xml"/><item><title>DirectPlay</title><link>https://sourceforge.net/p/dxglwrap/feature-requests/3/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;It would be extremely nice if there was support for &lt;br /&gt;
DirectPlay extensions to the wrapper.  This would allow &lt;br /&gt;
a unix based server with the DirectX OpenGL wrapper to &lt;br /&gt;
communicate with Win32 clients using DirectPlay/DirectX &lt;br /&gt;
for network communications.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Tue, 04 May 2004 19:30:10 -0000</pubDate><guid>https://sourceforge.net80e09e1a9c71b77e4ccaa3b25a0f52961866cba7</guid></item><item><title>CVS</title><link>https://sourceforge.net/p/dxglwrap/feature-requests/2/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Need to provide a CVS version of the project &lt;br /&gt;
instead of a .zip file for the source code.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephane Denis</dc:creator><pubDate>Tue, 06 Aug 2002 16:26:34 -0000</pubDate><guid>https://sourceforge.net3eb405313e8c595cea0bb7376da6d46b1f2474d7</guid></item><item><title>GCC 2.9.x or later compilation support</title><link>https://sourceforge.net/p/dxglwrap/feature-requests/1/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Actually there is an issue with GCC and with &lt;br /&gt;
unnammed union.&lt;br /&gt;
The structure&lt;/p&gt;
&lt;p&gt;typedef struct _D3DMATRIX {&lt;br /&gt;
union {&lt;br /&gt;
struct {&lt;br /&gt;
float        _11, _12, _13, _14;&lt;br /&gt;
float        _21, _22, _23, _24;&lt;br /&gt;
float        _31, _32, _33, _34;&lt;br /&gt;
float        _41, _42, _43, _44;&lt;/p&gt;
&lt;p&gt;};&lt;br /&gt;
float m[4][4];&lt;br /&gt;
};&lt;br /&gt;
} D3DMATRIX;&lt;/p&gt;
&lt;p&gt;cannot compile with GCC. This cause a problem &lt;br /&gt;
when trying to port the DXGL source code on &lt;br /&gt;
BeOS / Linux.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephane Denis</dc:creator><pubDate>Tue, 06 Aug 2002 16:07:12 -0000</pubDate><guid>https://sourceforge.net10d99ca775501c71940636c52c2e15eac2e46c5f</guid></item></channel></rss>