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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to feature-requests</title><link>https://sourceforge.net/p/eboard/feature-requests/</link><description>Recent changes to feature-requests</description><atom:link href="https://sourceforge.net/p/eboard/feature-requests/feed.rss" rel="self"/><language>en</language><lastBuildDate>Sun, 30 Dec 2012 21:49:04 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/eboard/feature-requests/feed.rss" rel="self" type="application/rss+xml"/><item><title>Support for newer sound systems (pulseaudio?)</title><link>https://sourceforge.net/p/eboard/feature-requests/68/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;See downstream Ubuntu bug report: &lt;a href="https://bugs.launchpad.net/ubuntu/+source/eboard/+bug/840841"&gt;https://bugs.launchpad.net/ubuntu/+source/eboard/+bug/840841&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;It gives no sound in Ubuntu, as /dev/dsp is removed.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Sun, 30 Dec 2012 21:49:04 -0000</pubDate><guid>https://sourceforge.net503a36d6cb0786ab608c903379c0466b9068e6db</guid></item><item><title>add HINT functionality</title><link>https://sourceforge.net/p/eboard/feature-requests/67/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Add "hint" menu which will allow the user to ask any available engine for a hint in any given position.&lt;br /&gt;
This would be great for learning chess.&lt;br /&gt;
It would be nice if the hint came with an explanation (like the expected threats and responses), but this is not necessary for the fist pass.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sam Steingold</dc:creator><pubDate>Tue, 11 Dec 2012 14:17:36 -0000</pubDate><guid>https://sourceforge.net11373c91b291076ddac978769f5cfdef74649cf3</guid></item><item><title>Animations and sounds.</title><link>https://sourceforge.net/p/eboard/feature-requests/66/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I enabled move animations and move sounds.&lt;br /&gt;
On move sound it only played when opponent is moving and not when I move.&lt;br /&gt;
The move animation is enabled on both sides which makes no sense to me. &lt;br /&gt;
What I'm trying to say is that I want to configure eboard to play the sounds when both me and my opponent is moving and want animated moved only when my opponent moves.&lt;br /&gt;
This is what makes sense to me.&lt;br /&gt;
Maybe other people like it different so the option to configure it maybe best to not upset other people if this would be implemented (as an option).&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luca Daniel</dc:creator><pubDate>Mon, 03 Sep 2012 20:25:06 -0000</pubDate><guid>https://sourceforge.net7d35a2a76d43a7f0371f8c4d999179d408feeae1</guid></item><item><title>Highlight drop field</title><link>https://sourceforge.net/p/eboard/feature-requests/65/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Occasionally, it happens that my move is not accepted correctly, since the end-of-move field does not correspond exactly with the mouse pointer position. I suggest to highlight the field where a move would end, when the left mouse button is released.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">marcohahn@foni.net</dc:creator><pubDate>Wed, 18 Jul 2012 03:54:31 -0000</pubDate><guid>https://sourceforge.netbdc42eac8aa4e44e946da8453103ca4cc0d5fa98</guid></item><item><title>move confirmation option</title><link>https://sourceforge.net/p/eboard/feature-requests/64/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;To prevent the occasional mouseslip ruining your game, it would be nice to have the option to have to confirm your move before&lt;br /&gt;
sending it to fics. This would make sense for longer time-controls, for blitz games the option could be turned off by the user.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lie Zeilstra</dc:creator><pubDate>Tue, 21 Jun 2011 11:41:31 -0000</pubDate><guid>https://sourceforge.net3190991c6b70fe44ce737be9c181ef3b37998c56</guid></item><item><title>Editing games and file handling.</title><link>https://sourceforge.net/p/eboard/feature-requests/63/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;First allow me to vent a little my frustration about eboard's file handling. Just skip to the solution I suggest if not interested.&lt;br /&gt;
Right now the handling of PGN games in unintuitive and difficult.&lt;br /&gt;
To even view a game you must go to Windows -&amp;gt; Games on Client&lt;br /&gt;
Then click Load PGN. Select a file. Then it appears in the menu. Then you must click the game. Then click Display game. (Double click does not display the game)&lt;br /&gt;
To edit a game one must copy it to a scratch board where move list is gone. Legality checking, even when on, does not work. &lt;br /&gt;
Almost all other programs have a File menu for handling files. Or at least expect to find it in the leftmost menu. This is what users expect.&lt;/p&gt;
&lt;p&gt;OK rant is over. Below is a description of what I want to be able to do in eboard.&lt;br /&gt;
Rename Peer menu to Game. Put all file related activities there (New game, Open, Save, Revert). I'll walk you through a typical session. I click Open in the Game menu. Select a file. If there is more than one game in a file a menu is displayed to allow me to select a game. By default the first game is selected and displayed even without me clicking anything.  If I click another game then that is displayed.&lt;br /&gt;
Then I can edit the game anyway I like. Make moves in any part of the game. This may lose moves made after that part in the game. If I don't like the changes  I can revert the situation to what is stored on disk. Move legality checking works normally. Move list is updated as the moves are made like in a normal game. Then I can save the game to a file. Even the same file that I loaded without another game being created in that file.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rami Lehti</dc:creator><pubDate>Mon, 19 Oct 2009 09:04:42 -0000</pubDate><guid>https://sourceforge.net79df86b622d67262f604b63a5ea1f37435ffd75b</guid></item><item><title>Turn off miliseconds displayed by the clock</title><link>https://sourceforge.net/p/eboard/feature-requests/62/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;When the remaining time on the clock is less than 1 min then the clock display switches automatically and displays also the miliseconds. This is very distracting when you play a blitz game. It would be nice to have an option to turn this feature off or even better have a complete control over the clock display.&lt;/p&gt;
&lt;p&gt;Thanks&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Wed, 15 Jul 2009 11:28:12 -0000</pubDate><guid>https://sourceforge.net0fc1111aad006bd8c1055d2a5d455390816d4ad1</guid></item><item><title>Turn off miliseconds displayed by the clock</title><link>https://sourceforge.net/p/eboard/feature-requests/61/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;When the remaining time on the clock is less than 1 min then the clock display switches automatically and displays also the miliseconds. This is very distracting when you play a blitz game. It would be nice to have an option to turn this feature off or even better have a complete control over the clock display.&lt;/p&gt;
&lt;p&gt;Thanks&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Wed, 15 Jul 2009 11:15:39 -0000</pubDate><guid>https://sourceforge.neta490d787c6ce925a7c4eef3e7f18268d1ce965ab</guid></item><item><title>Urgency flag support.</title><link>https://sourceforge.net/p/eboard/feature-requests/60/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;It would be very nice, if eboard would have option like "set urgency flag (on main window) on move". Would be very usefull in situations like observing some game on FICS (relayed tournament for example) and you don't wan't to use sound alert.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Premysl Hruby</dc:creator><pubDate>Mon, 15 Jun 2009 20:20:26 -0000</pubDate><guid>https://sourceforge.net965d335313c073b7be8dc0d0c11dbabc48c1fdfa</guid></item><item><title>desktop file and icon for eboard</title><link>https://sourceforge.net/p/eboard/feature-requests/59/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Hello,&lt;/p&gt;
&lt;p&gt;I'd like to request to include a desktop file and maybe a nice icon set for next release of eboard. Attaching desktop file from Fedora Project as example.&lt;/p&gt;
&lt;p&gt;Thank you,&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Marek Mahut</dc:creator><pubDate>Wed, 30 Jul 2008 22:03:46 -0000</pubDate><guid>https://sourceforge.net833789d48cdbd41c04e1572f75f1005c5eca72c6</guid></item></channel></rss>