<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to feature-requests</title><link>https://sourceforge.net/p/ezphysics/feature-requests/</link><description>Recent changes to feature-requests</description><atom:link href="https://sourceforge.net/p/ezphysics/feature-requests/feed.rss" rel="self"/><language>en</language><lastBuildDate>Thu, 12 May 2011 15:45:34 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/ezphysics/feature-requests/feed.rss" rel="self" type="application/rss+xml"/><item><title>Body Grouping in main editor tree</title><link>https://sourceforge.net/p/ezphysics/feature-requests/7/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;disable ability to add mesh under World&lt;br /&gt;
enable to add mesh under Graphics&lt;/p&gt;
&lt;p&gt;Graphics -&amp;gt; Mesh Assets&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Actuated Character</dc:creator><pubDate>Thu, 12 May 2011 15:45:34 -0000</pubDate><guid>https://sourceforge.net046284ab4c28de193713a9b639cef182f23c4727</guid></item><item><title>Joint Relative position</title><link>https://sourceforge.net/p/ezphysics/feature-requests/6/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Currently only the Hinge Joint allows for relative positioning instead of Global. Please add this functionality to all Joints.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Actuated Character</dc:creator><pubDate>Thu, 12 May 2011 12:35:04 -0000</pubDate><guid>https://sourceforge.netacf07e770bf6bdc34cd7d1aea60b421f31ea80de</guid></item><item><title>UDP</title><link>https://sourceforge.net/p/ezphysics/feature-requests/5/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Network without waiting for control every frame is not yet available.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Actuated Character</dc:creator><pubDate>Tue, 29 Mar 2011 15:44:27 -0000</pubDate><guid>https://sourceforge.netaf3d25d7ed7ef9a0fc7bd6725817ccdfa9589330</guid></item><item><title>Amotor and Lmotor</title><link>https://sourceforge.net/p/ezphysics/feature-requests/4/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Hinge Joint and Slider Joint use the internal params to set velocity and max Force.&lt;/p&gt;
&lt;p&gt;But all the other joints have an Amotor attached and use that instead.&lt;/p&gt;
&lt;p&gt;The solution should involve making this two joints new joint types, instead of the actual behaviour.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Actuated Character</dc:creator><pubDate>Mon, 21 Mar 2011 16:34:33 -0000</pubDate><guid>https://sourceforge.netd462012a437010f9ae155c81caee3507228f5b33</guid></item><item><title>Plane Proxy</title><link>https://sourceforge.net/p/ezphysics/feature-requests/3/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;A proxy that represents a plane would increase the stability of simulation that need a ground.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Actuated Character</dc:creator><pubDate>Thu, 13 Jan 2011 11:35:47 -0000</pubDate><guid>https://sourceforge.netf21db06050a14dd50b04e52b7ee79395b22f246d</guid></item><item><title>Composite object made of several bodies</title><link>https://sourceforge.net/p/ezphysics/feature-requests/2/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;There is no way to  apply a single transformation to a set of body's.&lt;/p&gt;
&lt;p&gt;This can be very time consuming to calculate the new transform of evry body you want to move...&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Actuated Character</dc:creator><pubDate>Thu, 13 Jan 2011 11:30:49 -0000</pubDate><guid>https://sourceforge.net98ad4695843968b7389a9fe181de67f693529f36</guid></item><item><title>Add cross to Center of Mass position</title><link>https://sourceforge.net/p/ezphysics/feature-requests/1/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Add a 3d cross to indicate the Center of Mass of a Body when selected.&lt;/p&gt;
&lt;p&gt;This would help the understanding of a Body's characteristics.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Actuated Character</dc:creator><pubDate>Mon, 08 Nov 2010 17:22:07 -0000</pubDate><guid>https://sourceforge.net154bb155814b35d06ba3ea335c1b01ca96b38420</guid></item></channel></rss>