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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to 7: pure opengl fpGUI implement</title><link>https://sourceforge.net/p/fpgui/feature-requests/7/</link><description>Recent changes to 7: pure opengl fpGUI implement</description><atom:link href="https://sourceforge.net/p/fpgui/feature-requests/7/feed.rss" rel="self"/><language>en</language><lastBuildDate>Mon, 05 Sep 2011 17:07:32 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/fpgui/feature-requests/7/feed.rss" rel="self" type="application/rss+xml"/><item><title>pure opengl fpGUI implement</title><link>https://sourceforge.net/p/fpgui/feature-requests/7/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;i wish that it could have a pure opengl implemented "fpg_impl.pas" etc..&lt;br /&gt;
without any platform depended api, only use opengl api to draw and rendering windows, buttons ...&lt;br /&gt;
thanks.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Mon, 05 Sep 2011 17:07:32 -0000</pubDate><guid>https://sourceforge.netdc211fb813531f4c531429f75ee04ebb32aee0d4</guid></item></channel></rss>