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#5 Make building roofs transparent when entered

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nobody
None
5
2012-09-28
2006-09-23
Suggs bill
No

I might be nice to have a building's roof become
transparent when one of the player's agents enter the
building. I can remember being fustrated at not being
able to work out where an agent had disappeared to
inside buildings.

In a similar vein it might be an idea to make whole
sections of building become transparent when the
player's agents are hidden from sight.

Anyone who's played Diablo 1 and/or 2 should know what
I am envisioning.

Of course all of these are certainly post-1.0 feature
candidates.

Discussion

  • Nobody/Anonymous

    Logged In: NO

    A side question, was this possible in the original Syndicates
    gameplay? I actually cant recall hmm. Guess I have to
    start dosbox :)

     
  • Tilman Sauerbeck

    Logged In: YES
    user_id=437590
    Originator: NO

    No, this wasn't possible in the original Syndicate either.
    I guess that's why mnbv said it would be targeted at post-1.0 :)

     

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