<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to feature-requests</title><link>https://sourceforge.net/p/gl4java/feature-requests/</link><description>Recent changes to feature-requests</description><atom:link href="https://sourceforge.net/p/gl4java/feature-requests/feed.rss" rel="self"/><language>en</language><lastBuildDate>Sat, 17 May 2003 16:00:57 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/gl4java/feature-requests/feed.rss" rel="self" type="application/rss+xml"/><item><title>support for multisampled buffers</title><link>https://sourceforge.net/p/gl4java/feature-requests/2/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Would it be possible to add support for creating a&lt;br /&gt;
multisampled buffer using the GL_MULTISAMPLE_ARB?&lt;/p&gt;
&lt;p&gt;It would require adding a multisample boolean in the&lt;br /&gt;
GLCanvas and honor the multisample request when&lt;br /&gt;
creating the window from X11, WINDOWS and MacIntosh.&lt;br /&gt;
GLUT already does it and the rest of the extension is&lt;br /&gt;
supported by gl4java.&lt;/p&gt;
&lt;p&gt;I could decide to do it if you don't have time, but I&lt;br /&gt;
need to install the jdk1.3 and some other stuff that I&lt;br /&gt;
don't have now.&lt;/p&gt;
&lt;p&gt;For your information, I am improving the Agile2D&lt;br /&gt;
package, an implementation of Graphics2D relying on&lt;br /&gt;
OpenGL, available at the university of Maryland&lt;br /&gt;
(http://www.cs.umd.edu/hcil/agile2d/).&lt;/p&gt;
&lt;p&gt;Best regards,&lt;/p&gt;
&lt;p&gt;Jean-Daniel Fekete&lt;br /&gt;
Jean-Daniel.Fekete@inria.fr&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jean-Daniel Fekete</dc:creator><pubDate>Sat, 17 May 2003 16:00:57 -0000</pubDate><guid>https://sourceforge.net62a7308e3c414cd4a1619374cd471d4c29736c15</guid></item><item><title>Change of access for png loader</title><link>https://sourceforge.net/p/gl4java/feature-requests/1/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Request to change, in IOTextureLoader or PNGTextureLoader:&lt;/p&gt;
&lt;p&gt;protected boolean readTexture(InputStream is)&lt;/p&gt;
&lt;p&gt;to&lt;/p&gt;
&lt;p&gt;public boolean readTexture(InputStream is)&lt;/p&gt;
&lt;p&gt;to allow getResourceAsStream methods to directly&lt;br /&gt;
interface with this method.&lt;/p&gt;
&lt;p&gt;Also adding a:&lt;/p&gt;
&lt;p&gt;public boolean readTexture(java.net.URI)&lt;/p&gt;
&lt;p&gt;might be worth considering if a move to JRE 1.4.x was&lt;br /&gt;
decided upon.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gary Stewart</dc:creator><pubDate>Sat, 05 Apr 2003 21:04:39 -0000</pubDate><guid>https://sourceforge.net9642a9993b2550ca7015c10bd7723b44df5fd066</guid></item></channel></rss>