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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to 2: Projective transformation error</title><link>https://sourceforge.net/p/graphics32/support-requests/2/</link><description>Recent changes to 2: Projective transformation error</description><atom:link href="https://sourceforge.net/p/graphics32/support-requests/2/feed.rss" rel="self"/><language>en</language><lastBuildDate>Tue, 07 Feb 2006 02:02:23 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/graphics32/support-requests/2/feed.rss" rel="self" type="application/rss+xml"/><item><title>Projective transformation error</title><link>https://sourceforge.net/p/graphics32/support-requests/2/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I am trying to Develop a texture mapping application &lt;br /&gt;
by using Graphics32 library.&lt;br /&gt;
I am new to transformations.&lt;/p&gt;
&lt;p&gt;But i have searhed internet. I could find some &lt;br /&gt;
libraries to accomplish this. &lt;/p&gt;
&lt;p&gt;They name it as bitmap warping.&lt;br /&gt;
Pixelook &amp;amp; Leadtools name it like that.&lt;/p&gt;
&lt;p&gt;In graphics32 when i apply projective transformation &lt;br /&gt;
to an image there are holes in the projected image.&lt;/p&gt;
&lt;p&gt;Can you help me?&lt;br /&gt;
Can projective Transformation or something else work &lt;br /&gt;
like bitmap warping.&lt;br /&gt;
or is there a way that projected images fill the &lt;br /&gt;
boundaries without holes.&lt;/p&gt;
&lt;p&gt;I hope i could tell the problem correctly.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">alkanfer</dc:creator><pubDate>Tue, 07 Feb 2006 02:02:23 -0000</pubDate><guid>https://sourceforge.netf16af05d67efae1c6afe41b01e6a0da68a5a371d</guid></item></channel></rss>