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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to feature-requests</title><link>https://sourceforge.net/p/kengine/feature-requests/</link><description>Recent changes to feature-requests</description><atom:link href="https://sourceforge.net/p/kengine/feature-requests/feed.rss" rel="self"/><language>en</language><lastBuildDate>Mon, 20 Aug 2007 08:33:57 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/kengine/feature-requests/feed.rss" rel="self" type="application/rss+xml"/><item><title>Cut polyhedron</title><link>https://sourceforge.net/p/kengine/feature-requests/16/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Cut polyhedron by plane and export new polyhedron to the &lt;br /&gt;
~/k3dengine/export/poly_obj.lua&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jan Kočí</dc:creator><pubDate>Mon, 20 Aug 2007 08:33:57 -0000</pubDate><guid>https://sourceforge.net7c080c5916aad941dec1c64d77d4a3a489e29a62</guid></item><item><title>Object data in std::map</title><link>https://sourceforge.net/p/kengine/feature-requests/15/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I must create K3dObjectData for storage object indexes to the std::map. &lt;br /&gt;
Object index will be describe certain object.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jan Kočí</dc:creator><pubDate>Fri, 19 Jan 2007 10:14:39 -0000</pubDate><guid>https://sourceforge.netaea68ea7a75f306da916e142ccd467e6eb75e83b</guid></item><item><title>ODE Physics Engine</title><link>https://sourceforge.net/p/kengine/feature-requests/14/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I must add ODE Physics Engine. &lt;br /&gt;
&lt;a href="http://www.ode.org/ode.html" rel="nofollow"&gt;http://www.ode.org/ode.html&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Wed, 18 Oct 2006 10:14:54 -0000</pubDate><guid>https://sourceforge.netf6053e024efa5aa5297dfdf5a5dc9fe173d08656</guid></item><item><title>Skeletal animation</title><link>https://sourceforge.net/p/kengine/feature-requests/13/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I must write skeletal animation&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jan Kočí</dc:creator><pubDate>Wed, 18 Oct 2006 06:18:19 -0000</pubDate><guid>https://sourceforge.netc950fc0719c2e76577535340516eea000a35cb16</guid></item><item><title>Load mesh objects</title><link>https://sourceforge.net/p/kengine/feature-requests/12/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I must write loader for 3DS, MDL, MD2, ASE, OBJ, or POV&lt;br /&gt;
objects.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jan Kočí</dc:creator><pubDate>Wed, 18 Oct 2006 06:03:24 -0000</pubDate><guid>https://sourceforge.net97a8f49840c6671ceba9d462f2acc0bcaecc7bcc</guid></item><item><title>Bsp scene optimalization</title><link>https://sourceforge.net/p/kengine/feature-requests/11/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I must write Bsp scene optimalization&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jan Kočí</dc:creator><pubDate>Wed, 18 Oct 2006 05:46:47 -0000</pubDate><guid>https://sourceforge.net5f955113437d6afbd4016a5fe163212a9b818730</guid></item><item><title>Line plane intersection</title><link>https://sourceforge.net/p/kengine/feature-requests/10/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I must write line plane intersection test&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jan Kočí</dc:creator><pubDate>Wed, 18 Oct 2006 05:45:11 -0000</pubDate><guid>https://sourceforge.netf014564615ea858afd855f34473d4cb73dbabf22</guid></item><item><title>Vertex triangulation</title><link>https://sourceforge.net/p/kengine/feature-requests/9/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I must write vertex triangulation for triangulate&lt;br /&gt;
generated vertices after cutting face by plane&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jan Kočí</dc:creator><pubDate>Wed, 18 Oct 2006 05:40:49 -0000</pubDate><guid>https://sourceforge.netd031d16c3e269cba0711949dc6858f85793abc3b</guid></item><item><title>Console</title><link>https://sourceforge.net/p/kengine/feature-requests/8/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I must create console and allow calling script funtions&lt;br /&gt;
from this console.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jan Kočí</dc:creator><pubDate>Wed, 18 Oct 2006 05:34:15 -0000</pubDate><guid>https://sourceforge.net4d1f8e9e5e82eb960684d78140d137bdcbde8af4</guid></item><item><title>Script functions for drawing strings</title><link>https://sourceforge.net/p/kengine/feature-requests/7/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I must write script functions for drawing strings&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jan Kočí</dc:creator><pubDate>Tue, 17 Oct 2006 13:17:18 -0000</pubDate><guid>https://sourceforge.netc802517f3867425407c639138c60bb9df069cd0e</guid></item></channel></rss>