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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to 1: dv_decode_full_frame with alpha</title><link>https://sourceforge.net/p/libdv/feature-requests/1/</link><description>Recent changes to 1: dv_decode_full_frame with alpha</description><atom:link href="https://sourceforge.net/p/libdv/feature-requests/1/feed.rss" rel="self"/><language>en</language><lastBuildDate>Thu, 01 Aug 2002 12:59:26 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/libdv/feature-requests/1/feed.rss" rel="self" type="application/rss+xml"/><item><title>dv_decode_full_frame with alpha</title><link>https://sourceforge.net/p/libdv/feature-requests/1/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;HI,&lt;/p&gt;
&lt;p&gt;I am developing a non linear video editor based on DV.&lt;br /&gt;
Many effects require an alpha channel. It would save a&lt;br /&gt;
significant amount of time if dv_decode_full_frame&lt;br /&gt;
would support decoding to an rgb or yuv colorspace&lt;br /&gt;
including an alpha channel. Equally good would be to&lt;br /&gt;
just give the number of  channels per pixel. If this&lt;br /&gt;
defaults to 3, decode to rgb would behave like usual&lt;br /&gt;
and if it is set to 4 it would leave a byte after each&lt;br /&gt;
set of three bytes.&lt;/p&gt;
&lt;p&gt;Cheers, Rolf&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sun Silver</dc:creator><pubDate>Thu, 01 Aug 2002 12:59:26 -0000</pubDate><guid>https://sourceforge.netac0538c0f48e9125f03dec3786e8799f7cc8c8b1</guid></item></channel></rss>