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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to support-requests</title><link>https://sourceforge.net/p/meshlab/support-requests/</link><description>Recent changes to support-requests</description><atom:link href="https://sourceforge.net/p/meshlab/support-requests/feed.rss" rel="self"/><language>en</language><lastBuildDate>Wed, 08 Sep 2021 03:36:34 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/meshlab/support-requests/feed.rss" rel="self" type="application/rss+xml"/><item><title>#89 textured file .png not created</title><link>https://sourceforge.net/p/meshlab/support-requests/89/?limit=25#d71c</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;After some trial and error I found if I reverse the steps "Export mesh as" and  "Transfer:vertex color to texture", then all is fine the .png file is produced.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Conrad</dc:creator><pubDate>Wed, 08 Sep 2021 03:36:34 -0000</pubDate><guid>https://sourceforge.netaeb105465157cc4cb2d79e77df7ad2db83dfecab</guid></item><item><title>textured file .png not created</title><link>https://sourceforge.net/p/meshlab/support-requests/89/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Hi, &lt;br/&gt;
seems I do not create a textured image file (  .png) file when creating the textured mesh .obj file.&lt;br/&gt;
I am using 64 bit version  v2021.07 on  w10. &lt;/p&gt;
&lt;p&gt;these  are the steps i used.&lt;br/&gt;
&lt;em&gt; Per Vertex Texture Function. &lt;br/&gt;
&lt;/em&gt; Convert PerVertex UV into PerWedge UV. &lt;br/&gt;
*  Parametrization: trivial Per-triangle.&lt;br/&gt;
     Quads -per -line : 0&lt;br/&gt;
    Texture Dimension (px) : 8192&lt;br/&gt;
    Inter-triangle border (px) : 0&lt;br/&gt;
    Method : Basic &lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Save Project as  -xxx .mlp&lt;/li&gt;
&lt;li&gt;Export Mesh As -xxx .obj       ***no .png file created&lt;br/&gt;
        TexCoord is checked&lt;/li&gt;
&lt;li&gt;Transfer:vertex Color to Texture&lt;br/&gt;
     Texture file: texture-xxx.png&lt;br/&gt;
     Texture width:8192&lt;br/&gt;
     Texture height:8192&lt;br/&gt;
     checked overwrite texture and fill texture&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The files created are .mlp, .obj, and .mtl - no .png&lt;/p&gt;
&lt;p&gt;Any thoughts what I am doing wrong?&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Conrad</dc:creator><pubDate>Tue, 07 Sep 2021 17:20:40 -0000</pubDate><guid>https://sourceforge.netccceeeb7cce534b531f29dd6c61419eee44cceb0</guid></item><item><title>Freecad to Meshlab color export error</title><link>https://sourceforge.net/p/meshlab/support-requests/88/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Hello everyone,&lt;/p&gt;
&lt;p&gt;I am a new to Meshlab. &lt;/p&gt;
&lt;p&gt;I have a designed a CAD model in FreeCAD software. Colors are given to the assembly, but no color is visible and is totally white. &lt;/p&gt;
&lt;p&gt;I have tried many ways by importing different file formats, but colors are not displaying.&lt;/p&gt;
&lt;p&gt;When it is imported individually, colors are displaing, but when it comes to complete  assembly, it is full white.&lt;/p&gt;
&lt;p&gt;At first, for independent part also it displayed white. But after refering to one blog, when I tried VRML file format colors are displayed. Other file formats are not supportive.&lt;/p&gt;
&lt;p&gt;Is anyone know how can I solve it ?&lt;/p&gt;
&lt;p&gt;It will be great help.&lt;/p&gt;
&lt;p&gt;I am using Meshlab_64bit_fp v2016.12 version.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rampsn</dc:creator><pubDate>Mon, 14 Oct 2019 15:53:10 -0000</pubDate><guid>https://sourceforge.net1afdc05d70c3d4d823565716216931139cd09fcd</guid></item><item><title>how can I add plugin to meshlab software</title><link>https://sourceforge.net/p/meshlab/support-requests/87/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I'm a new user to Meshlab and I would like to use the following plugin &lt;a href="https://github.com/cnr-isti-vclab/meshlab/tree/master/src/plugins_experimental/filter_segmentation" rel="nofollow"&gt;https://github.com/cnr-isti-vclab/meshlab/tree/master/src/plugins_experimental/filter_segmentation&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;However, I did not find this plugin in the plugin list. How can I add this plugin to Meshlab&lt;/p&gt;
&lt;p&gt;Thank you&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">drq</dc:creator><pubDate>Wed, 31 Oct 2018 12:34:27 -0000</pubDate><guid>https://sourceforge.netf8505450c7c75f29cb71936d70d8aa13cf345b94</guid></item><item><title>PLY "can't open file"</title><link>https://sourceforge.net/p/meshlab/support-requests/86/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I'm trying to import an ASCII PLY file in Ubuntu 16.04, but I just get the error message "can't open file". I actually have several PLY files in this directory, all created using an identical process, but I've noticed that only the larger (&amp;gt;500 MB) ones can't be opened, while the smaller ones load fine. Searching online only turns up the locale-related "unexpected EOF" bug, but I have no such message, and all my files have the same delimiters.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Noeckel</dc:creator><pubDate>Mon, 27 Aug 2018 16:31:41 -0000</pubDate><guid>https://sourceforge.net2e8643af79c87c2f2a37da5bec899ac92f9eb0a5</guid></item><item><title>#15 vrml - IndexedLineSet - File without a geometry</title><link>https://sourceforge.net/p/meshlab/support-requests/15/?limit=25#8a68</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I am also getting the same error...Did anyone resolve?&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pragyan Mohapatra</dc:creator><pubDate>Thu, 23 Aug 2018 15:56:21 -0000</pubDate><guid>https://sourceforge.net34afdc524a4183c4594da2681a5d6fad113201c7</guid></item><item><title>Performance problems and crashes in alignment</title><link>https://sourceforge.net/p/meshlab/support-requests/85/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Hello&lt;/p&gt;
&lt;p&gt;I've been using meshlab for some time now and I recently changed my notebook to a much more performant one.&lt;/p&gt;
&lt;p&gt;But, now I got some problems:&lt;br/&gt;
-first is the performance, with my old one with a 5500u and MX240 I had like 15-20FPS while working with about 10 meshes, now I'm at 3-10 with a 7700HQ and a 1050&lt;br/&gt;
-second I get many crashes while working with the alignment: almost always then I import meshes and try to align the first one, meshlab crashes&lt;/p&gt;
&lt;p&gt;I'm using windows 10 education (64bit) and the meshlab build from the 23.12.2016.&lt;br/&gt;
The notebook im using is a Lenovo Yoga 720 15 with 7700HQ, 1050 and 16GB RAM.&lt;/p&gt;
&lt;p&gt;Greetings&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Patrick P.</dc:creator><pubDate>Wed, 25 Oct 2017 08:43:22 -0000</pubDate><guid>https://sourceforge.netf12e880c71dea76fbcb2a09fd8254aeab73691d8</guid></item><item><title>Opening Failure</title><link>https://sourceforge.net/p/meshlab/support-requests/84/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Hi, &lt;/p&gt;
&lt;p&gt;I have just downloaded meshlab and I am trying to import a .pts point cloud of a stair case that was laser scanned. I just get an opening failure error message each time. &lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Niall Mulvaney</dc:creator><pubDate>Wed, 27 Sep 2017 12:20:19 -0000</pubDate><guid>https://sourceforge.netf484a87ae0829f7282ed63de08ab620a900b4832</guid></item><item><title>Quadric Edge Collapse Decimation is not available.</title><link>https://sourceforge.net/p/meshlab/support-requests/83/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I imported a .obj mesh into Meshlab and when I wanted to apply the Quadric Edge Collapse Decimation it jjust wasn´t an option. I already tried reimporting the mesh, reinstalling Meshlab and I have even remodelled the mesh nothing worked out.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Imagi0</dc:creator><pubDate>Tue, 08 Aug 2017 20:01:35 -0000</pubDate><guid>https://sourceforge.netc5c8daec8927cdd2d9663a3dd661e79f33814948</guid></item><item><title>How to cut sharp edges ?</title><link>https://sourceforge.net/p/meshlab/support-requests/82/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I have a stl file, and I have to adjust my geometry to meet the specification.&lt;br/&gt;
I need to "Cut out all sharp edges" . How should I do?&lt;br/&gt;
and I attach the demo stl . The triangle faces are uniform, but there are some thin and sharp triangle in mine.&lt;br/&gt;
I want to adjust it . Is there any recommendation?&lt;br/&gt;
it is my stl&lt;br/&gt;
&lt;a href="https://drive.google.com/file/d/0B8DmIZF8RFP2a3gyVldJQmxqb2c/view?usp=sharing" rel="nofollow"&gt;https://drive.google.com/file/d/0B8DmIZF8RFP2a3gyVldJQmxqb2c/view?usp=sharing&lt;/a&gt;&lt;br/&gt;
it is the demo stl&lt;br/&gt;
&lt;a href="https://drive.google.com/file/d/0B8DmIZF8RFP2amRDZm1lU3N0RTg/view?usp=sharing" rel="nofollow"&gt;https://drive.google.com/file/d/0B8DmIZF8RFP2amRDZm1lU3N0RTg/view?usp=sharing&lt;/a&gt;&lt;br/&gt;
the attached picture&lt;br/&gt;
&lt;a href="https://drive.google.com/open?id=0B8DmIZF8RFP2SEN2aTBlYXYtemc" rel="nofollow"&gt;https://drive.google.com/open?id=0B8DmIZF8RFP2SEN2aTBlYXYtemc&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">LILY CHOU</dc:creator><pubDate>Tue, 25 Apr 2017 07:38:40 -0000</pubDate><guid>https://sourceforge.net89134f24c4b0d721278f8400858d98972032d618</guid></item></channel></rss>