<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to bugs</title><link href="https://sourceforge.net/p/minesweeper-php/bugs/" rel="alternate"/><link href="https://sourceforge.net/p/minesweeper-php/bugs/feed.atom" rel="self"/><id>https://sourceforge.net/p/minesweeper-php/bugs/</id><updated>2001-04-04T21:24:06Z</updated><subtitle>Recent changes to bugs</subtitle><entry><title>Game continues after win</title><link href="https://sourceforge.net/p/minesweeper-php/bugs/1/" rel="alternate"/><published>2001-04-04T21:24:06Z</published><updated>2001-04-04T21:24:06Z</updated><author><name>Brian Ronald</name><uri>https://sourceforge.net/u/brianetta/</uri></author><id>https://sourceforge.netb5182ca53ca103caa225ca4a68eb5efa9e121960</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;After all mines have been discovered, and the&lt;br /&gt;
smiley-button has the shades on, you can still unflag&lt;br /&gt;
your mines and attempt to clear them.  This is messy.&lt;/p&gt;
&lt;p&gt;The variable &amp;amp;quot;$dead&amp;amp;quot; needs to be set to &amp;amp;quot;1&amp;amp;quot; in a win&lt;br /&gt;
condition and an extra if() added to display all mines&lt;br /&gt;
as flags.  This will most closely emulate the Windows&lt;br /&gt;
version.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>