/echoaction is an old mm console command, basically it works like /echo instead of echoing what the player typed to the mud, it echoes commands triggered by the script to go into the mud. For example:
/action {tells the formation, 'rest'} {rest}
Note: don't use this trigger in Medievia!
as long as there wasn't an alias for rest it would echo to the screen when triggered
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Do you mean the action does a showme? Or do you mean the action result is echoed locally when it is sent?
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the action result is echoed locally.