We may implement Mirror Mode...
The players and/or the program may mirror the arena and
fighters too during gameplay.
There are two type Mirror Mode:
1) keyboard flip
The players key meaning are changing. For example Right
is left, up is down, etc..
The players can activate (if enabled) this feature with
four left-right combination...
2) Visual Mirror Mode
The arena apperas as upside-down.
The players can activate (if enabled) this feature with
four up-down combination...
Users can set these options, select mirroring rate,
enable disable...
Suggested Options
Keyboard flip
[By player] [By Rate] [Both]
Keyboard flip rate
[0 - never, 1, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50,
55, 60, 65, 70, 75, 80, 85, 90, 95, 99, 100 - always]
b)
Mirror mode
[By player] [By Rate] [Both]
Mirror mode rate
[0 - never, 1, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50,
55, 60, 65, 70, 75, 80, 85, 90, 95, 99, 100 - always]