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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to 72: Monster IA</title><link href="https://sourceforge.net/p/phpblock/feature-requests/72/" rel="alternate"/><link href="https://sourceforge.net/p/phpblock/feature-requests/72/feed.atom" rel="self"/><id>https://sourceforge.net/p/phpblock/feature-requests/72/</id><updated>2008-04-02T20:51:09Z</updated><subtitle>Recent changes to 72: Monster IA</subtitle><entry><title>Monster IA</title><link href="https://sourceforge.net/p/phpblock/feature-requests/72/" rel="alternate"/><published>2008-04-02T20:51:09Z</published><updated>2008-04-02T20:51:09Z</updated><author><name>wizmerhill</name><uri>https://sourceforge.net/u/wizmerhill/</uri></author><id>https://sourceforge.net8882c9290b6e9c7dd30fc43a91f2a6e9a66d867a</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Monster like avoid other unit instead to wait that they move. &lt;/p&gt;
&lt;p&gt;This avoid that many monsters are in a line and wait their turn for fighting&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>