Extending outline creates inside polygons too?
Polygon and line clipping and offsetting library (C++, C#, Delphi)
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angusj
Following image demonstrates the problem I see:

Starting point is the drawing of the dragon (blue lines). I want to extend its outine and make it bigger, here I use the follwoing code:
ClipperOffset co;
co.AddPaths(*data->m_subj, jtMiter, etClosedPolygon)
Unfortunately this not only creates the green outer lines (as wanted) but also the green inner lines. How can I avoid that? How can I force clipper to only generate the outer lines which really extend the dragons polygon but not to define these inner "holes"?
Thanks!
Anonymous
Image function does not seem to work, so find the image here: https://i.ibb.co/165vp4P/dragon.png