Add support for SSG in Doom 1
Brought to you by:
e6y
The attached patch adds support for the Super-Shotgun to Doom 1. Instead of relying on the gamemode or gamemission variables, it checks if the needed resources for this weapon are available. These can be made available e.g. by one of the following commands:
prboom-plus -iwad doom.wad -file doom2.wad
prboom-plus -iwad doom.wad -file freedoom.wad doom.wad
Alternatively, one can load the attached resource PWAD which contains the SSG sounds and sprites from freedoom 0.8 beta1:
prboom-plus -iwad doom.wad -file have_ssg.wad
Of course, the weapon will not be available for picking up in the game, so you will have to cheat either "id[k]fa" or "tntweap9" to get it.