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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to 5: org.gljava.opengl.Texture - no destructor defined</title><link href="https://sourceforge.net/p/sdljava/bugs/5/" rel="alternate"/><link href="https://sourceforge.net/p/sdljava/bugs/5/feed.atom" rel="self"/><id>https://sourceforge.net/p/sdljava/bugs/5/</id><updated>2008-01-26T19:53:40Z</updated><subtitle>Recent changes to 5: org.gljava.opengl.Texture - no destructor defined</subtitle><entry><title>org.gljava.opengl.Texture - no destructor defined</title><link href="https://sourceforge.net/p/sdljava/bugs/5/" rel="alternate"/><published>2008-01-26T19:53:40Z</published><updated>2008-01-26T19:53:40Z</updated><author><name>András Schmidt</name><uri>https://sourceforge.net/u/rizsi/</uri></author><id>https://sourceforge.neta9f5cf77637bf9b9c3d369d2ed1d8d088ba05972</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;The wrapper class for openGL textures has no destructor that would free the OpenGL resource.&lt;/p&gt;
&lt;p&gt;A glDeleteTextures call should be executed in the close method of the texture class.&lt;/p&gt;
&lt;p&gt;I know that this is a bug of gljava, but the gljava package can be downloaded from this project.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>