<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to feature-requests</title><link href="https://sourceforge.net/p/sudoku4eclipse/feature-requests/" rel="alternate"/><link href="https://sourceforge.net/p/sudoku4eclipse/feature-requests/feed.atom" rel="self"/><id>https://sourceforge.net/p/sudoku4eclipse/feature-requests/</id><updated>2009-04-02T16:16:22Z</updated><subtitle>Recent changes to feature-requests</subtitle><entry><title>Add kid-friendly features</title><link href="https://sourceforge.net/p/sudoku4eclipse/feature-requests/1/" rel="alternate"/><published>2009-04-02T16:16:22Z</published><updated>2009-04-02T16:16:22Z</updated><author><name>Anonymous</name><uri>https://sourceforge.net/u/userid-None/</uri></author><id>https://sourceforge.net485d6b6334082538296a76ba527d938f043ca2f3</id><summary type="html">This is one of the few free Sudoku programs I have found that does 4x4 and 6x6 puzzles. That's great for my five-year-old daughter b/c that's the right size for her. However, although she has the logical abilities to solve the puzzles, they don't maintain her interest unless there is a visual component.

To that end, I would offer the following suggestions:

1\. Add the ability to associate background colors with each number. If a cell was edited to, say, "1", the background color would change according to user's selection in program settings. This might be the simplest approach.

2\. Allow different background or wall paper options. For example, a "Sudoku for Kids" program we used had jellybeans &amp; popsicles in different colors. One approach would be to allow the user to select an image and offer an option to resize or center on the background. If the user needs more than that they can resize &amp;/or crop in a paint program. Icing on the cake would be offering a few suggestions for online resources for kid-friendly images to download.

3\. Allow symbols or graphical images \(e.g. animals, toys, sports items, vehicles\) to be used instead of numbers. There are a number of books out there \(see links below\) that do stickers of cartoon characters instead of numbers. Similarly, if you just opened this up to users, people could create their own images and select them in the program's settings. Actually, TuxPaint has a lot of images that would work for its stamps add-on -- I wonder if those could be used. Anyway, this would mean that, when playing the game, the user would probably want to choose the image for a particular cell from a pop-up rather than typing in the number \(although typing in a number could be a speed-key option\).

http://www.amazon.com/Easy-Sudoku-Puzzles-Dora-Explorer/dp/1416924299/ref=pd\_bbs\_sr\_2?ie=UTF8&amp;s=books&amp;qid=1238686848&amp;sr=8-2
http://www.amazon.com/VeggieTales-Sudoku-Puzzles-1-NA/dp/1416941177/ref=sr\_1\_1?ie=UTF8&amp;s=books&amp;qid=1238686863&amp;sr=8-1

One possible settings layout would be this:
Number Color Image
1           \[   \]    \[...\] C:\\...\Frog.png
2           \[   \]    \[...\] C:\\...\Butterfly.png
3           \[   \]    \[...\] C:\\...\Rabbit.png
4           \[   \]    \[...\] C:\\...\Mouse.png
5           \[   \]    \[...\]
6           \[   \]    \[...\]
7           \[   \]    \[...\]
8           \[   \]    \[...\]
9           \[   \]    \[...\]

Clicking on the square below Color would open up a choose color dialog. Clicking on the ellipsis would open up an open file dialog for image file types.

Thank you for your consideration.</summary></entry></feed>