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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to bugs</title><link>https://sourceforge.net/p/tntbasic/bugs/</link><description>Recent changes to bugs</description><atom:link href="https://sourceforge.net/p/tntbasic/bugs/feed.rss" rel="self"/><language>en</language><lastBuildDate>Thu, 28 Sep 2006 13:19:07 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/tntbasic/bugs/feed.rss" rel="self" type="application/rss+xml"/><item><title>Interpreted can ask open pref files, but compiled can't.</title><link>https://sourceforge.net/p/tntbasic/bugs/6/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;From Forums.&lt;/p&gt;
&lt;p&gt;My project has the command "Ask open file" blablabla "pref,"text".&lt;/p&gt;
&lt;p&gt;And this works in TNT basic interpreting envrionment...&lt;/p&gt;
&lt;p&gt;but not in my compiled app &amp;gt;&amp;lt;. anyone know why?&lt;/p&gt;
&lt;p&gt;I mean, like, in the compiled app, when it sees "pref" files, they aren't &lt;br /&gt;
selectable, but in interpreted app, it is.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Eric</dc:creator><pubDate>Thu, 28 Sep 2006 13:19:07 -0000</pubDate><guid>https://sourceforge.netd8c0874fa586d0b2f736f24dc03c9a87d358db69</guid></item><item><title>resource exists(type, id) does not work.</title><link>https://sourceforge.net/p/tntbasic/bugs/5/</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jacob</dc:creator><pubDate>Thu, 20 Jul 2006 20:21:49 -0000</pubDate><guid>https://sourceforge.net5feba09d189c847522745a38a378ef333d1fa8dd</guid></item><item><title>Sprite Image (spriteid) returns -1 in Hardware mode</title><link>https://sourceforge.net/p/tntbasic/bugs/4/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Sprite image (spriteid) works in regular mode but in hardware mode &lt;br /&gt;
returns -1 for all sprites.&lt;/p&gt;
&lt;p&gt;Is this a known bug?&lt;/p&gt;
&lt;p&gt;'CODE BELOW===================&lt;/p&gt;
&lt;p&gt;procedure traintest() 'checks next track based on current train direction &lt;br /&gt;
- returns new direction&lt;/p&gt;
&lt;p&gt;repeat &lt;/p&gt;
&lt;p&gt;dir = newdir&lt;/p&gt;
&lt;p&gt;tracknumber = tracknumber +1&lt;/p&gt;
&lt;p&gt;if sprite image (tracknumber) = 026 and dir = "w" then newdir = "n"&lt;br /&gt;
if sprite image (tracknumber) = 029 and dir = "w" then newdir = "s"&lt;br /&gt;
if sprite image (tracknumber) = 030 and dir = "w" then newdir = "w"&lt;/p&gt;
&lt;p&gt;if sprite image (tracknumber) = 031 and dir = "e" then newdir="s"&lt;br /&gt;
if sprite image (tracknumber) = 028 and dir = "e" then newdir="n"&lt;br /&gt;
if sprite image (tracknumber) = 030 and dir = "e" then newdir="e"&lt;/p&gt;
&lt;p&gt;if sprite image (tracknumber) = 029 and dir = "n" then newdir="e"&lt;br /&gt;
if sprite image (tracknumber) = 027 and dir = "n" then newdir="n"&lt;br /&gt;
if sprite image (tracknumber) = 031 and dir = "n" then newdir="w"&lt;/p&gt;
&lt;p&gt;if sprite image (tracknumber) = 026 and dir = "s" then newdir="e"&lt;br /&gt;
if sprite image (tracknumber) = 027 and dir = "s" then newdir="s"&lt;br /&gt;
if sprite image (tracknumber) = 028 and dir = "s" then newdir="w"&lt;/p&gt;
&lt;p&gt;if dir = "w" and newdir = "n" then trainwn()'train anims&lt;br /&gt;
if dir = "w" and newdir = "s" then trainws()&lt;br /&gt;
if dir = "w" and newdir = "w" then trainww()&lt;/p&gt;
&lt;p&gt;if dir = "e" and newdir="s" then traines()&lt;br /&gt;
if dir = "e" and newdir="n" then trainen()&lt;br /&gt;
if dir = "e" and newdir="e" then trainee()&lt;/p&gt;
&lt;p&gt;if dir = "n" and newdir="e" then trainne()&lt;br /&gt;
if dir = "n" and newdir="n" then trainnn()&lt;br /&gt;
if dir = "n" and newdir="w" then trainnw()&lt;/p&gt;
&lt;p&gt;if dir = "s" and newdir="e" then trainse()&lt;br /&gt;
if dir = "s" and newdir="s" then trainss()&lt;br /&gt;
if dir = "s" and newdir="w" then trainsw()&lt;/p&gt;
&lt;p&gt;print tracknumber&lt;br /&gt;
print sprite image (tracknumber)&lt;/p&gt;
&lt;p&gt;until sprite col (301,601)&amp;gt;-1 &lt;br /&gt;
end proc&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">swagIT</dc:creator><pubDate>Thu, 06 Jul 2006 17:35:22 -0000</pubDate><guid>https://sourceforge.netf8a80776254e5d0a4f498ca02a17dc73d28d43cd</guid></item><item><title>Build from mac resource files fails</title><link>https://sourceforge.net/p/tntbasic/bugs/3/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;From Jacob on the forums:&lt;br /&gt;
&lt;a href="http://www.tntbasic.com/community/forums/showthread.php?" rel="nofollow"&gt;http://www.tntbasic.com/community/forums/showthread.php?&lt;/a&gt;&lt;br /&gt;
threadid=1154&lt;/p&gt;
&lt;p&gt;------------&lt;br /&gt;
What does this mean? I don't have any Writer's Block Pref's.&lt;/p&gt;
&lt;p&gt;Error building applet: Failed to build application due to a resource from &lt;br /&gt;
your project having the same resource ID as one in the TNT Basic &lt;br /&gt;
application. Please ONLY use resource IDs of 128 or above in your &lt;br /&gt;
projects.&lt;br /&gt;
'WBlk' resource 128 already exists.&lt;/p&gt;
&lt;p&gt;I can't build my game. :(&lt;br /&gt;
--------------&lt;/p&gt;
&lt;p&gt;TB 1.31 shipped with WBlk 128 when it shouldn't have done.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Tully</dc:creator><pubDate>Thu, 16 Feb 2006 23:29:48 -0000</pubDate><guid>https://sourceforge.net4e71b725ece4e28d37faf55bc8d74f887fec034d</guid></item><item><title>Open canvas fails for certain arbitrary dimensions</title><link>https://sourceforge.net/p/tntbasic/bugs/2/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;From Jacob on the forums:&lt;br /&gt;
&lt;a href="http://www.tntbasic.com/community/forums/showthread.php?" rel="nofollow"&gt;http://www.tntbasic.com/community/forums/showthread.php?&lt;/a&gt;&lt;br /&gt;
threadid=1155&lt;/p&gt;
&lt;p&gt;How come this works...&lt;br /&gt;
Open Canvas 1, 5000*32, 576&lt;/p&gt;
&lt;p&gt;...and this doesn't...&lt;br /&gt;
Open Canvas 1, 4000*32, 576&lt;/p&gt;
&lt;p&gt;Seems strange to me.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Tully</dc:creator><pubDate>Thu, 16 Feb 2006 23:28:02 -0000</pubDate><guid>https://sourceforge.net5d80830ddbe7cc0ec4a0615245752e29c38519a7</guid></item><item><title>Sounds disappear after importing</title><link>https://sourceforge.net/p/tntbasic/bugs/1/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Sounds disappear after being imported into Hieroglyph. This only &lt;br /&gt;
happens with .tbproj files and not with .rsrc files.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Tully</dc:creator><pubDate>Sat, 28 Jan 2006 23:15:46 -0000</pubDate><guid>https://sourceforge.netfc9f9bcf922ed47f7636e8582806bd436f422c7f</guid></item></channel></rss>