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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to 16: Calling Current Canvas</title><link href="https://sourceforge.net/p/tntbasic/feature-requests/16/" rel="alternate"/><link href="https://sourceforge.net/p/tntbasic/feature-requests/16/feed.atom" rel="self"/><id>https://sourceforge.net/p/tntbasic/feature-requests/16/</id><updated>2006-03-21T00:11:17Z</updated><subtitle>Recent changes to 16: Calling Current Canvas</subtitle><entry><title>Calling Current Canvas</title><link href="https://sourceforge.net/p/tntbasic/feature-requests/16/" rel="alternate"/><published>2006-03-21T00:11:17Z</published><updated>2006-03-21T00:11:17Z</updated><author><name>Jacob</name><uri>https://sourceforge.net/u/j-a-f/</uri></author><id>https://sourceforge.net28d751c000fb020fcfa0367a62f55ef37a85b433</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;I want to be able to call the current canvas so that&lt;br /&gt;
when I make a little procedure that uses another canvas&lt;br /&gt;
for something else, I can then reset the current canvas&lt;br /&gt;
to the one it was before the procedure was called.&lt;/p&gt;
&lt;p&gt;So there would just be another command: current canvas&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>