<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to feature-requests</title><link>https://sourceforge.net/p/valkyrie-module/feature-requests/</link><description>Recent changes to feature-requests</description><atom:link href="https://sourceforge.net/p/valkyrie-module/feature-requests/feed.rss" rel="self"/><language>en</language><lastBuildDate>Fri, 08 Nov 2002 09:06:00 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/valkyrie-module/feature-requests/feed.rss" rel="self" type="application/rss+xml"/><item><title>Support non-flat external items</title><link>https://sourceforge.net/p/valkyrie-module/feature-requests/22/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Things like Cyberdecks will probably be written in XML &lt;br /&gt;
as a root element (&amp;amp;quot;Cyberdeck&amp;amp;quot;), with none to several &lt;br /&gt;
child elements (like &amp;amp;quot;MPCP&amp;amp;quot;, &amp;amp;quot;Bod&amp;amp;quot;).&lt;/p&gt;
&lt;p&gt;[*TO BE REVISED*]&lt;br /&gt;
Make Valkyrie support these items, by sending the &lt;br /&gt;
whole XML subtree to the editor, not just the root &lt;br /&gt;
element.&lt;br /&gt;
[*TO BE REVISED*]&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Carmi Grushko</dc:creator><pubDate>Fri, 08 Nov 2002 09:06:00 -0000</pubDate><guid>https://sourceforge.net471ea7baf6b2b8fc06574bfafe54332af2274e5b</guid></item><item><title>Preserve text nodes in external items</title><link>https://sourceforge.net/p/valkyrie-module/feature-requests/21/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Make Valkyrie not throw away text nodes (and PCData, &lt;br /&gt;
and so on) when working with external items. &lt;br /&gt;
This can easily be done by copying these nodes to the &lt;br /&gt;
internal XML element.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Carmi Grushko</dc:creator><pubDate>Fri, 08 Nov 2002 09:03:19 -0000</pubDate><guid>https://sourceforge.net6c97f2e8e07078a3928c63292c7d48c861ac0c80</guid></item><item><title>Add more information</title><link>https://sourceforge.net/p/valkyrie-module/feature-requests/20/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Add game-play related information, such as :&lt;br /&gt;
1) Etchings on bones (as a result of nanites, for &lt;br /&gt;
example)&lt;br /&gt;
2) Addictions&lt;br /&gt;
3) Birth-marks and so on.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Carmi Grushko</dc:creator><pubDate>Thu, 31 Oct 2002 14:04:01 -0000</pubDate><guid>https://sourceforge.netc30283a954e55200fba667d567a5cefab7f60b89</guid></item><item><title>Channel exceptions into the Feedback</title><link>https://sourceforge.net/p/valkyrie-module/feature-requests/19/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Capture Exceptions at the application level and report &lt;br /&gt;
them into the Feedback form.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Carmi Grushko</dc:creator><pubDate>Wed, 30 Oct 2002 13:29:24 -0000</pubDate><guid>https://sourceforge.netc9c7ea4e62f05f12afe213d06637c4f18ee6ea9d</guid></item><item><title>Encode Transient Nanoware</title><link>https://sourceforge.net/p/valkyrie-module/feature-requests/18/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Write code that represents transient nanoware; not to be &lt;br /&gt;
added to the main valkyrie engine, but as a ground for &lt;br /&gt;
wizards that I'm thinking of.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Carmi Grushko</dc:creator><pubDate>Mon, 28 Oct 2002 00:54:45 -0000</pubDate><guid>https://sourceforge.net0c9ffb78ec525910fd0a38f22bbd29409f817d19</guid></item><item><title>Menus too long</title><link>https://sourceforge.net/p/valkyrie-module/feature-requests/17/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;loic reoprted the menu when adding to Cyberhand is too &lt;br /&gt;
long. Find a better solution, such as pop-up form with &lt;br /&gt;
search and so on.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Carmi Grushko</dc:creator><pubDate>Wed, 16 Oct 2002 20:14:05 -0000</pubDate><guid>https://sourceforge.net03a0f30df6bbfa4f7da6570286c60e835fc59c09</guid></item><item><title>Import NSRCG files</title><link>https://sourceforge.net/p/valkyrie-module/feature-requests/16/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Most important: make Valkyrie Module import implant &lt;br /&gt;
information from NSRCG files to accelerate migration to &lt;br /&gt;
Valkyrie Module.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Carmi Grushko</dc:creator><pubDate>Tue, 15 Oct 2002 22:00:55 -0000</pubDate><guid>https://sourceforge.net2a4592c39137db06fafa5fddc999542047e46c8e</guid></item><item><title>See XML source for any item</title><link>https://sourceforge.net/p/valkyrie-module/feature-requests/15/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;See XML source for any item&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Carmi Grushko</dc:creator><pubDate>Sun, 13 Oct 2002 20:36:51 -0000</pubDate><guid>https://sourceforge.net8467ed56c496bb13e48e56f83c497ae9243ad734</guid></item><item><title>&amp;quot;External Item&amp;quot; libraries</title><link>https://sourceforge.net/p/valkyrie-module/feature-requests/14/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Define format for external item definition (which includes &lt;br /&gt;
cost/etc., as well as Fields and Available accessories),&lt;br /&gt;
implement an editor and import these libraries into &lt;br /&gt;
Valkyrie Module at startup.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Carmi Grushko</dc:creator><pubDate>Sun, 13 Oct 2002 20:36:26 -0000</pubDate><guid>https://sourceforge.net9a74064fa5923e7c8e222a5c0b7e0c06716f8fad</guid></item><item><title>&amp;quot;Real player&amp;quot;-like interface</title><link>https://sourceforge.net/p/valkyrie-module/feature-requests/13/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Make Valkyrie Module look like the Real player.&lt;/p&gt;
&lt;p&gt;Just a thought.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Carmi Grushko</dc:creator><pubDate>Sun, 13 Oct 2002 20:34:16 -0000</pubDate><guid>https://sourceforge.net80ffe29ec6a3d76fe25db4e3fa5a13556aac1e63</guid></item></channel></rss>