| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2025-11-25 | 670 Bytes | |
| v0.47.0 source code.tar.gz | 2025-11-25 | 79.2 kB | |
| v0.47.0 source code.zip | 2025-11-25 | 104.4 kB | |
| Totals: 3 Items | 184.3 kB | 0 | |
This version improves shader rendering. Previously, the rendered result was converted to a base64 background image, but performance suffered when animations were involved. Now the shader runs inside a canvas element using @content: @shaders(), which delivers much better performance.
- Fix compatibility in shaders, both
gl_FragColorandFragColorare supported now. - Add support for shader-based backgrounds on both the doodle and container elements.
- Improve shader performance by using the canvas element through
@contentproperty. - Add debounce for re-rendering shaders on resize.
- Support size argument for
@shadersand@patternfunctions.