| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| 0.33.2 source code.tar.gz | 2025-11-13 | 2.6 MB | |
| 0.33.2 source code.zip | 2025-11-13 | 2.9 MB | |
| README.md | 2025-11-13 | 1.9 kB | |
| Totals: 3 Items | 5.4 MB | 0 | |
egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native.
Try it now: https://www.egui.rs/
egui development is sponsored by Rerun, a startup building an SDK for visualizing streams of multimodal data.
egui changelog
⭐ Added
- Add
Plugin::on_widget_under_pointerto support widget inspector #7652 by @juancampa - Add
Response::total_drag_deltaandPointerState::total_drag_delta#7708 by @emilk
🔧 Changed
- Improve accessibility and testability of
ComboBox#7658 by @lucasmerlin
🐛 Fixed
- Fix
profiling::scopecompile error when profiling usingtracingbackend #7646 by @PPakalns - Fix edge cases in "smart aiming" in sliders #7680 by @emilk
- Hide scroll bars when dragging other things #7689 by @emilk
- Prevent widgets sometimes appearing to move relative to each other #7710 by @emilk
- Fix
ui.response().interact(Sense::click())being flakey #7713 by @lucasmerlin
eframe changelog
- Fix jittering during window resize on MacOS for WGPU/Metal #7641 by @aspcartman
- Make sure
native_pixels_per_pointis set during app creation #7683 by @emilk