| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2026-02-24 | 740 Bytes | |
| v2.16.2 source code.tar.gz | 2026-02-24 | 369.0 MB | |
| v2.16.2 source code.zip | 2026-02-24 | 370.2 MB | |
| Totals: 3 Items | 739.2 MB | 1 | |
Fixes
- Fix
GsplatResourceBase.getTextureto be public by @mvaligursky in [#8442] - Inline WGSL
resolveCodebookto fix Firefox naga compatibility by @mvaligursky in [#8450] - Move clustered packed values out of light struct for Samsung WebGL precision/corruption issues by @mvaligursky in [#8461]
- Only emit written color outputs in WGSL
FragmentOutputstruct by @slimbuck in [#8465] - Fix annotation hotspot sizing by @slimbuck in [#8463]
- Fix WebGL
readTextureAsyncallocating too much memory for output data by @slimbuck in [#8472] - Exclude skinned and morphed mesh instances from batching by @mvaligursky in [#8477]
Full Changelog: https://github.com/playcanvas/engine/compare/v2.16.1...v2.16.2