| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| ScriptHookVDotNet.zip | 2022-01-17 | 969.5 kB | |
| README.md | 2022-01-17 | 2.5 kB | |
| ScriptHookVDotNet v3.4.0 source code.tar.gz | 2022-01-17 | 953.0 kB | |
| ScriptHookVDotNet v3.4.0 source code.zip | 2022-01-17 | 1.1 MB | |
| Totals: 4 Items | 3.0 MB | 0 | |
Changelog
- Added
InteriorProxy(which some native functions for interior use),AnimatedBuilding,Building, andInteriorInstance. - Also added the following properties and methods for
InteriorProxy,AnimatedBuilding,Building, andInteriorInstancetoWorldclass:- count and capacity properties
- The methods to get handles
- The
World.GetClosest()overloads.
- Added
Entity.FragmentGroupCount,Entity.IsFragmentObject,Entity.DetachFragmentPart(),EntityBone.FragmentGroupIndex,World.EntityColliderCount, andEntity.EntityColliderCapacity - Added
Ped.SeeingRange,Ped.HearingRange,Ped.VisualFieldMinAngle,Ped.VisualFieldMaxAngle,Ped.VisualFieldMinElevationAngle,Ped.VisualFieldMaxElevationAngle,Ped.VisualFieldPeripheralRange, andPed.VisualFieldCenterAngle - Added
Ped.CauseOfDeath,Ped.TimeOfDeath,Ped.ClearKillerRecord(),Ped.ClearCauseOfDeathRecord(), andPed.ClearTimeOfDeathRecord() - Added the getter of
Ped.FiringPattern - Added
Game.FindPattern() - Added
Quaternion.LookRotation() - Added new peds, vehicles, weapons, weapon components, radio station, blip sprites, and explosion type to
PedHash,VehicleHash,WeaponHash,WeaponComponentHash,RadioStation,BlipSprite, andExplosionTypeenums - Added the documentation note for the incorrectly named parameter
offsettoEntity.ApplyForce()andEntity.ApplyForceRelative() - Added the documentation note for the non-working parameter
isAmmoLoadedtoWeaponCollection.Give() - Fixed
Stop()method of helper classes ofEuphorianot working - Fixed
Start()method of helper classes ofEuphorianot working properly when peds are ragdolled. Now the method can apply simultaneously just like in v2.10.10 or earlier versions. - Also made the
Start()method working when peds are ragdolled but not bySET_PED_TO_RAGDOLL, which does not work in v2.10.10 or earlier versions. - Fixed
Vehicle.PassengerCountnot counting as intended in v1.0.2545.0 (or later versions) due to addition to parameters and implementation changes - Fixed
WeaponCollection.Give()not selecting the weapon ifequipNowis set totrueand the ped did not have the weapon - Fixed cursor of console not moving properly when pasting clipboard content
- Fixed not showing dll names referencing version-less SHVDN in console
- Made
WeaponCollection.Give()select the weapon only ifequipNowis set totruewhen the ped had the weapon