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Home / release-3.2.28
Name Modified Size InfoDownloads / Week
Parent folder
SDL3-devel-3.2.28-mingw.zip 2025-12-02 4.8 MB
SDL3-devel-3.2.28-VC.zip 2025-12-02 15.5 MB
SDL3-devel-3.2.28-mingw.tar.gz 2025-12-02 4.7 MB
SDL3-devel-3.2.28-android.zip 2025-12-02 15.1 MB
SDL3-3.2.28.zip.sig 2025-12-02 95 Bytes
SDL3-3.2.28.tar.gz.sig 2025-12-02 95 Bytes
SDL3-3.2.28.zip 2025-12-02 17.3 MB
SDL3-3.2.28.tar.gz 2025-12-02 15.9 MB
SDL3-3.2.28.dmg 2025-12-02 37.5 MB
SDL3-3.2.28-win32-x64.zip 2025-12-02 1.0 MB
SDL3-3.2.28-win32-x86.zip 2025-12-02 893.3 kB
SDL3-3.2.28-win32-arm64.zip 2025-12-02 966.9 kB
3.2.28 source code.tar.gz 2025-12-02 16.1 MB
3.2.28 source code.zip 2025-12-02 17.5 MB
README.md 2025-12-02 605 Bytes
Totals: 15 Items   147.3 MB 3

This is a stable bugfix release, with the following changes:

  • Fixed a divide by zero with a zero sized blit in some cases
  • Fixed blitting bitmaps with a non-zero x offset
  • Fixed a crash in the vulkan renderer when the window is minimized
  • Fixed the initial X11 window position in some environments
  • Fixed the channel mapping for surround sound on PulseAudio
  • Fixed the sensor axis ordering with the Linux Nintendo driver
  • Fixed Xbox 360 controller mappings on newer Linux kernels
  • Made Nintendo Switch controller initialization more robust
  • Fixed the paddle mapping for Steam Controllers
Source: README.md, updated 2025-12-02