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Home / release-3.2.30
Name Modified Size InfoDownloads / Week
Parent folder
SDL3-devel-3.2.30-VC.zip 2026-01-01 15.5 MB
SDL3-devel-3.2.30-mingw.zip 2026-01-01 4.8 MB
SDL3-devel-3.2.30-mingw.tar.gz 2026-01-01 4.7 MB
SDL3-devel-3.2.30-android.zip 2026-01-01 15.1 MB
SDL3-3.2.30.zip.sig 2026-01-01 95 Bytes
SDL3-3.2.30.tar.gz.sig 2026-01-01 95 Bytes
SDL3-3.2.30.zip 2026-01-01 17.3 MB
SDL3-3.2.30.tar.gz 2026-01-01 15.9 MB
SDL3-3.2.30-win32-x64.zip 2026-01-01 1.0 MB
SDL3-3.2.30-win32-x86.zip 2026-01-01 893.4 kB
SDL3-3.2.30.dmg 2026-01-01 37.5 MB
SDL3-3.2.30-win32-arm64.zip 2026-01-01 967.0 kB
3.2.30 source code.tar.gz 2026-01-01 16.1 MB
3.2.30 source code.zip 2026-01-01 17.5 MB
README.md 2026-01-01 353 Bytes
Totals: 15 Items   147.3 MB 0

This is a stable bugfix release, with the following changes:

  • Fixed a crash in UploadToTexture() when using the direct3d12 renderer
  • Fixed a crash on Android upon returning from the background when using the GPU API
  • Fixed abort on startup under Wayland when the application is setuid() or setgid()
  • Pass the window along with evdev touch events
Source: README.md, updated 2026-01-01