| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| rcssserver3d-0.6.3.tar.gz | 2010-01-18 | 3.7 MB | |
| README | 2010-01-18 | 1.7 kB | |
| rcssserver3d-0.6.3-win32.exe | 2010-01-18 | 2.1 MB | |
| RELEASE | 2010-12-03 | ||
| Totals: 4 Items | 5.8 MB | 0 | |
RELEASE News of rcssserver3d-0.6.3
In this release, we are preparing for a simulation with more robots than before.
The current target is to have 6 vs 6 games, so we have made some changes to
make the simulator more suitable for it. The most notable changes made in
rcssserver3d package in this direction are:
1. Disabling the internal monitor by default: starting from this version, the
simulation server (simspark binary, now called rcssserver3d) no longer brings
up a monitor when run. To actually view the simulation, a monitor (e.g.
rcsmonitor3d which is included in this package) should be run separately. This
separation noticeably improves the performance of the server. A new executable
called "rcsoccersim3d" is provided which runs both the simulation server and a
monitor on the local machine.
2. Bigger field: in this version, field dimensions and goal width are 1.5 times
larger than before to provide enough area for 6 vs 6 games.
* New names:
- rcssserver3d: the old simspark binary has been renamed to rcssserver3d, as
it more clearly shows the functionality of the simulator. A symbolic link
called simspark is provided for compatibility.
- rcsoccersim3d: as stated above, running rcssserver3d (formerly simspark)
no longer starts a monitor to view the simulation, and a monitor should be
run separately. For users' convenience a new executable called rcsoccersim3d
is provided which runs both rcssserver3d and rcssmonitor3 to connect to
the running simulator.
* Other notable changes:
- Added HMDP effector/perceptor
- Some compilation fixes
- Improved Windows support
You can get the package on the Simspark page on SourceForge
at http://sourceforge.net/projects/simspark/