Search Results for "3d game engine programming book source code" - Page 4

Showing 163 open source projects for "3d game engine programming book source code"

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  • 1
    Wood Wars 3D

    Wood Wars 3D

    Open-Source, 3D Printed, Light, Tabletop Strategy War Game

    ...The source code for this project isn't like others on Sourceforge. It isn't code, It's STLs and image files. It's output sits in a box on your shelf. In other words this isn't a programming project.
    Downloads: 0 This Week
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  • 2
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this...
    Downloads: 4 This Week
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  • 3

    Gphoton: simple 3d ray tracer

    Gphoton in a simple 3d modeler and ray tracer.

    Gphoton is a simple 3d modeler and ray tracer. If you're looking for the best 3d modeler or best ray tracer, this isn't it. If you want to easily make some simple 3D primitives and see multiple reflections or dink with ray trace code, you might find this fun, read on. In 2nd grade we had a sub who taught us to draw 2pt perspective - life was never the same. My dad's drafting book taught that and 3pt persp. In art I was awed by Durer and the mirror in Van Eyke's Wedding. In the 70s-80s I...
    Downloads: 0 This Week
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  • 4
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques.
    Downloads: 0 This Week
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  • 5
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 6 This Week
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  • 6

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 2 This Week
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  • 7
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions. ...
    Downloads: 0 This Week
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  • 8

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    Plugin-based RPG manager written in C++11 and Qt 5. Currently focused on Pathfinder (as that's what I spend my time on), but intended to be game-agnostic for most functions. Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your...
    Downloads: 0 This Week
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  • 9

    Text Game

    Text-only game

    ...The rest of it can be deduced from sample adventure (or from a source code, if you're a programmer). I am a programmer, not a story-writer. I need people who join me in creating this game. The only limit is your imagination. If you have an idea for an adventure and enough spare time to write it down, please contact me. I live in Poland and do not know english good enough to write a book, so sample scenes are in polish.
    Downloads: 0 This Week
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    Award-Winning Medical Office Software Designed for Your Specialty

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  • 10
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 1 This Week
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  • 11
    TileCity_chung

    TileCity_chung

    a 3D openGL b3d car / city town / flight / tank simulation game

    Tilecity chung is a free car in the city building game from an openb3d demo by Ogg ( added car / flight / tank simulator + edit , load , save map + cars traffic + gui windows + heightmaps + cars racing + houses + trees + grass + skydome + sounds + performances boost + shooting + boats + tanks + redlights + stops + lamps + heighmaps edit, save, load). It is written in compiled freebasic and uses openB3D (open source blitzmax b3d game engine for freebasic). ...
    Downloads: 0 This Week
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  • 12

    gamestool

    A runtime-programmable, cross platform, game engine

    A project to create a runtime-programmable, cross platform, game engine. Lets see how far we get :)
    Downloads: 0 This Week
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  • 13
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna...
    Downloads: 0 This Week
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  • 14
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
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  • 15
    Wizapply

    Wizapply

    Cross-platform C framework very compact libraries and tools.

    Project is Freeze. Wizapply is a coined word which it consists of "Apply for application wizard.", and it means "Using the expert of an application".An expert absorbs all of study of the API group according to the device and operating system which are a part of problems which a programmer has, and study of the various programming methods. It isn't cool to rewrite a code repeatedly, to create the same program which carries out the same opereation right? The source code that is once...
    Downloads: 0 This Week
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  • 16
    XNA 3D Engine

    XNA 3D Engine

    An expanded XNA game creation framework

    My free time project with the goal of making it very easy to rapidly code up games using C# and managed DX code. Currently provides and excellent compilation of various code how-to's, assembled from various tutorials and written myself. So far, aimed at directly coding up games, but eventually long-term goal is creation of a full graphics game development toolset. Current status: Abstracting needed classes. So far done: Post processing and misc rendering Vertex extraction from...
    Downloads: 2 This Week
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  • 17
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 18
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 19

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance rendering, of course). ...
    Downloads: 0 This Week
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  • 20
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 0 This Week
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  • 21
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 22
    CommandCentre

    CommandCentre

    Command Centre

    Free to join for developers who support the Free Software Foundation cause. This is my research project from 2003, which I recently updated with acceleration- and console changes (Surround Sound, Doppler Effects, Device Updates, Physics) in a long weekend but project should be considered abandoned. Additionally, the Performer libraries have been abandoned by Silicon Graphics. Minor setup- and make reconfiguration bugs, no changes planned. The Command Centre is a Simulation Programming...
    Downloads: 0 This Week
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  • 23
    This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
    Downloads: 0 This Week
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  • 24
    Darkfall Emulator

    Darkfall Emulator

    Develop an emulated Darkfall Online Server.

    This project is the development of an open source fully emulated Darkfall Online Server and reverse engineering the proprietary game engine that DFO uses, the SF3D engine as well as its source code.
    Downloads: 0 This Week
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  • 25
    Wildflower

    Wildflower

    A game development kit for Sifteo Cubes.

    Wildflower is a game development kit for Sifteo Cubes. The Wildflower editor provides a user friendly interface for creating 2D adventure games that run on Sifteo Cubes. The editor is designed for speed and simplicity so creating worlds is fast and running your game is as simple as clicking a button. There is a fun example game with plenty of ideas to get you started. Wildflower can be used to make games without any programming knowledge, but it's also open source software so programmers can...
    Downloads: 0 This Week
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