High-Fidelity and Controllable Generation of Textured 3D Assets
Various things for PSX (PlayStation 1, PSone)
Blender addons to make the bridge between Blender and geographic data
High-Resolution 3D Assets Generation with Large Scale Diffusion Models
Models for object and human mesh reconstruction
From Images to High-Fidelity 3D Assets
A Unified Framework for Text-to-3D and Image-to-3D Generation
An extensive node suite that enables ComfyUI to process 3D inputs
KTX (Khronos Texture) Library and Tools
3D Engine with Blender Integration
A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)
R Package for 2D and 3D mapping and data visualization
Native and Compact Structured Latents for 3D Generation
aka ogre v2 - scene-oriented, flexible 3D C++ engine
Large-scale WebGL-powered geospatial data visualization analysis
Blockbench - A low poly 3D model editor
3D and 2D game engine written in Rust
A lightweight 3D Morphable Face Model library in modern C++
Open game and rendering engine packed into a JavaScript framework
RTAB-Map library and standalone application
Cross platform (lin/win/mac) geographical information system (GIS)
An interior design application to draw house plans & arrange furniture
Interactive, thoroughly customizable maps in the browser
Voxel game-creation platform with easy modding and game creation
ROS 2 package of 3D lidar slam using ndt/gicp registration