Showing 25 open source projects for "emscripten"

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  • EHS Software and Management System Icon
    EHS Software and Management System

    ERA offers the only full EHS&Q platform with advanced automation to drive your complete compliance.

    ERA Environmental Software Solutions develops web-based EHS management software for small, medium, and large manufacturers needing to comply with federal, provincial, and state regulations, monitor their air, water, and waste emissions and other environmental outputs, author and manage Safety Data Sheets (SDS) in more than 40 languages, or standardize their Health and Safety procedures for incident and inspection tracking, training delivery, and audit management. The platform also supports comprehensive reporting for programs like TRI, Tier II, Title V, NEI, and NPRI. Companies across the automotive, aerospace, general manufacturing, and paints and coatings industries, to name a few, rely on ERA’s all-in-one, SOC 2 Type II certified SaaS for complete coverage of their EHS needs.
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  • Managed File Transfer Software Icon
    Managed File Transfer Software

    Products to help you get data where it needs to go—securely and efficiently.

    For too many businesses, complex file transfer needs make it difficult to create, manage and support data flows to and from internal and external systems. Progress® MOVEit® empowers enterprises to take control of their file transfer workflows with solutions that help secure, simplify and centralize data exchanges throughout the organization.
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  • 1
    Emscripten

    Emscripten

    Emscripten: An LLVM-to-WebAssembly Compiler

    Emscripten is a complete open-source compiler toolchain that transforms C, C++, and other LLVM-based source code into WebAssembly (and JavaScript), enabling native‑like applications to run in web browsers, Node.js, and other Wasm environments. While Emscripten mostly focuses on compiling C and C++ using Clang, it can be integrated with other LLVM-using compilers (for example, Rust has Emscripten integration, with the wasm32-unknown-emscripten and asmjs-unknown-emscripten targets). ...
    Downloads: 9 This Week
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  • 2
    quickjs-emscripten

    quickjs-emscripten

    Safely execute untrusted Javascript in your Javascript

    quickjs-emscripten is a JavaScript library that compiles the QuickJS engine into WebAssembly using Emscripten, enabling developers to run JavaScript code inside a sandboxed environment within browsers or server-side JavaScript runtimes. It provides a secure and isolated execution context, making it particularly useful for running untrusted or user-generated code safely.
    Downloads: 4 This Week
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  • 3
    ffmpeg.wasm

    ffmpeg.wasm

    FFmpeg for browser, powered by WebAssembly

    ffmpeg.wasm is a pure WebAssembly (and JavaScript/TypeScript) port of FFmpeg that enables in-browser media recording, conversion, and streaming—letting developers perform video/audio processing entirely client-side without server uploads. Transpiled via Emscripten from FFmpeg and its codecs into WebAssembly. Supports both single-threaded and multi-threaded cores using web workers. Written in TypeScript for improved developer experience.
    Downloads: 15 This Week
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  • 4
    webR

    webR

    The statistical language R compiled to WebAssembly via Emscripten

    webR is a project that compiles the R statistical programming language into WebAssembly, enabling it to run entirely within web browsers or JavaScript environments without requiring a server-side installation. By using Emscripten to adapt R’s C, C++, and Fortran codebase, webR creates a fully functional runtime that can execute R scripts directly in the browser. The project includes a web-based integrated development environment that uses tools like xterm.js and CodeMirror, allowing users to interact with R through a familiar console and editor interface. ...
    Downloads: 1 This Week
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  • Dominate AI Search Results Icon
    Dominate AI Search Results

    Generative Al is shaping brand discovery. AthenaHQ ensures your brand leads the conversation.

    AthenaHQ is a cutting-edge platform for Generative Engine Optimization (GEO), designed to help brands optimize their visibility and performance across AI-driven search platforms like ChatGPT, Google AI, and more.
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  • 5
    ioquake3

    ioquake3

    The ioquake3 community effort to continue supporting/developing id's

    ...It adds numerous quality-of-life improvements such as VoIP support, AVI demo capture, improved console completion and history, and optional Ogg Vorbis support. ioquake3 also improves portability and maintainability by supporting x86_64 on Linux, MinGW builds on Windows, and various other operating systems, and even provides web support via Emscripten.
    Downloads: 4 This Week
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  • 6
    Binaryen

    Binaryen

    Compiler infrastructure and toolchain library for WebAssembly

    Binaryen is a compiler and toolchain infrastructure library for WebAssembly, written in C++. It aims to make compiling to WebAssembly easy, fast, and effective. Binaryen has a simple C API in a single header, and can also be used from JavaScript. It accepts input in WebAssembly-like form but also accepts a general control flow graph for compilers that prefer that. Binaryen's internal IR uses compact data structures and is designed for completely parallel codegen and optimization, using all...
    Downloads: 20 This Week
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  • 7
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 0 This Week
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  • 8
    SQLite compiled to JavaScript

    SQLite compiled to JavaScript

    A javascript library to run SQLite on the web

    ...It uses a virtual database file stored in memory, and thus doesn't persist the changes made to the database. However, it allows you to import any existing sqlite file, and to export the created database as a JavaScript typed array. sql.js uses emscripten to compile SQLite to webassembly (or to javascript code for compatibility with older browsers). It includes contributed math and string extension functions. sql.js can be used like any traditional JavaScript library. If you are building a native application in JavaScript (using Electron for instance), or are working in node.js, you will likely prefer to use a native binding of SQLite to JavaScript. ...
    Downloads: 4 This Week
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  • 9
    Wasmer

    Wasmer

    The leading WebAssembly Runtime supporting WASIX, WASI and Emscripten

    Create apps that run everywhere, publish, share with the community, and deploy to the edge, globally. Serve sandboxed WebAssembly apps anywhere through a single runtime and do in days what others do in months. Using a binary for each platform and chip is the past. Rise above with lightweight containerized apps that simply run everywhere. Supports almost every programming language. Truly universal, runs everywhere & fast as native. Packages are limited by their languages no more. Collaborate...
    Downloads: 1 This Week
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  • All Things Performance and Partner Marketing, All in One Place Icon
    All Things Performance and Partner Marketing, All in One Place

    Track calls, leads, and clicks without the manual work

    Automatically tie revenue back to campaigns, channels, publishers, and networks through marketing attribution. Spend less time juggling reports, and more time optimizing for growth by using a single operating solution for partner and performance marketing.
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  • 10
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 5 This Week
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  • 11
    Flecs

    Flecs

    A fast entity component system (ECS) for C & C++

    ...Modern type-safe C++11 API that doesn't use STL containers. Minimal ECS core with optional addons. Entire codebase builds in less than 5 seconds. Runs in the browser without modifications with emscripten. Cache-friendly archetype/SoA storage that can process millions of entities every frame. Supports entities with hundreds of components and applications with tens of thousands of archetypes. Automatic component registration that works out of the box across shared libraries/DLLs. First open-source ECS with full support for Entity Relationships! ...
    Downloads: 0 This Week
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  • 12
    AECforWebAssembly

    AECforWebAssembly

    A port of ArithmeticExpressionCompiler to WebAssembly.

    Downloads: 3 This Week
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  • 13

    Vampirio Code

    Vampirio Code, a great Code Editor and Compiler

    ...Its functionalities are: One simple file can be compiled with F5 without saving it Syntax highlighting Already integrated to 'dotnet' and 'msvc' compilers Tab manager C#, C++, Javascript, JAVA, HTML, PHP and CMake supported MSVC, GNU g++, CLang and Emscripten compilers supported Javac and Java supported Node.js and Xampp supported
    Downloads: 0 This Week
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  • 14
    Unreal Speccy portable

    Unreal Speccy portable

    Portable ZX-Spectrum emulator based on UnrealSpeccy 0.37.3 by SMT

    Portable ZX-Spectrum emulator supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots, Replays. Supported formats: sna, z80, szx, rzx, tap, tzx, csw, trd, scl, fdi, zip. Created to be ported to many platforms such as Windows/Linux/Mac/Symbian/Dingoo A320/Android/iOS/PSP/Raspberry Pi, ...
    Downloads: 0 This Week
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  • 15
    libCEED

    libCEED

    CEED Library: Code for Efficient Extensible Discretizations

    libCEED provides fast algebra for element-based discretizations, designed for performance portability, run-time flexibility, and clean embedding in higher-level libraries and applications. It offers a C99 interface as well as bindings for Fortran, Python, Julia, and Rust. While our focus is on high-order finite elements, the approach is mostly algebraic and thus applicable to other discretizations in factored form, as explained in the user manual and API implementation portion of the...
    Downloads: 0 This Week
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  • 16
    Filesystem

    Filesystem

    An implementation of C++17 std::filesystem

    ...It is currently tested on macOS 10.12/10.14/10.15/11.6, Windows 10, Ubuntu 18.04, Ubuntu 20.04, CentOS 7, CentOS 8, FreeBSD 12, Alpine ARM/ARM64 Linux and Solaris 10 but should work on other systems too, as long as you have at least a C++11 compatible compiler. It should work with Android NDK, Emscripten and I even had reports of it being used on iOS (within sandboxing constraints) and with v1.5.6 there is experimental support for QNX. The support of Android NDK, Emscripten, QNX, and since 1.5.14 GNU/Hurd and Haiku is not backed up by automated testing but PRs and bug reports are welcome for those too and they are reported to work.
    Downloads: 2 This Week
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  • 17
    DOSBox ported to Emscripten

    DOSBox ported to Emscripten

    An Emscripten port of DOSBox

    DOSBox ported to Emscripten is a web-focused port of the classic DOSBox emulator that enables legacy DOS applications and games to run directly inside modern web browsers using WebAssembly and JavaScript. Built with Emscripten, the project compiles the original DOSBox C/C++ codebase into a format that can execute efficiently in a browser environment, bringing near-native performance to web-based emulation.
    Downloads: 0 This Week
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  • 18
    space-shooter.c

    space-shooter.c

    A cross-platform, top-down 2D space shooter written in C

    space-shooter.c is a cross-platform, top-down 2D space shooter game implemented entirely in standard C11, designed as a low-level exploration of game development without relying on external frameworks. The project deliberately uses only platform-native libraries, such as Win32 on Windows, Xlib on Linux, and Emscripten for web builds, to demonstrate how games can be built directly on system APIs. It supports rendering through OpenGL and handles audio and input using platform-specific solutions, providing a comprehensive example of system-level game architecture. The codebase is structured into clear layers, including platform, game logic, and rendering, offering educational insight into how these components interact in a real-time application. ...
    Downloads: 0 This Week
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  • 19
    asm-dom

    asm-dom

    A minimal WebAssembly virtual DOM to build C++ SPA

    asm-dom is a minimal virtual DOM library designed to bring high-performance UI rendering to web applications by leveraging WebAssembly and low-level memory control. It enables developers to build single-page applications using languages like C or C++ compiled to WebAssembly, rather than relying solely on JavaScript frameworks. The library provides a lightweight abstraction for creating and updating virtual DOM nodes, allowing efficient diffing and patching of the real DOM. Unlike traditional...
    Downloads: 0 This Week
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  • 20
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players. Indent with tabs (4 spaces) but use spaces for continuation line alignment. ...
    Downloads: 0 This Week
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  • 21
    vim.wasm

    vim.wasm

    Vim editor ported to WebAssembly

    This project is an experimental fork of Vim editor by @rhysd to compile it into WebAssembly using emscripten and binaryen. Vim runs on Web Worker and interacts with the main thread via SharedArrayBuffer. The goal of this project is running Vim editor on browsers without losing Vim's powerful functionalities by compiling Vim C sources into WebAssembly. Almost all Vim's powerful features (syntax highlighting, Vim script, text objects, etc.) including the latest features (popup window) are supported. ...
    Downloads: 0 This Week
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  • 22

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 1 This Week
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  • 23

    JS Vim

    jsvim 4: xvi online

    JSVim intends to provides Vim to any textarea. The javascript text editor core is now ported using Emscripten and written using web components. Stable archives at http://www.migniot.com/JSVim.html, roadmap available at http://home.migniot.com/smigniot/Zion/JSVim%20Roadmap.html
    Downloads: 0 This Week
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  • 24

    Happy Cube Solver

    Design and Display Happy Cube solutions

    The Happy Cube Solver is an interactive interface for designing and building cubes and other designs from the Happy Cube 3D puzzles. It integrates a graphic engine for creating and viewing designs and a simple engine for solving them. Online version: http://shooshx.github.io/happysolver/emscripten/index.html Maintainance of this project moved to: https://github.com/shooshx/happysolver This program is indented to support you while playing live with the Happy Cube©® Puzzles. These puzzles are worldwide manufacturered by HAPPY bvba, Belgium, on licensed and thus restricted base (www.happy.be). The Happy Cube puzzles are the result of a real invention in 1986 by Dirk Laureyssens.
    Downloads: 4 This Week
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  • 25

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    ... - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
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