Showing 118 open source projects for "3d rendering software"

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  • 1
    Step1X-3D

    Step1X-3D

    High-Fidelity and Controllable Generation of Textured 3D Assets

    Step1X-3D is an open-source framework for generating high-fidelity textured 3D assets from scratch — both their geometry and surface textures — using modern generative AI techniques. It combines a hybrid architecture: a geometry generation stage using a VAE-DiT model to output a watertight 3D representation (e.g. TSDF surface), and a texture synthesis stage that conditions on geometry and optionally reference input (or prompts) to produce view-consistent textures using a diffusion-based...
    Downloads: 1 This Week
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  • 2
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    ...The repository provides code to run inference, a quickstart demo.py script, and environment setup instructions that connect to hosted checkpoints and configuration files. Outputs are aimed at downstream usability: the reconstructed assets are textured meshes suitable for further editing, rendering, or integration into 3D pipelines and engines.
    Downloads: 9 This Week
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  • 3
    MESHROOM

    MESHROOM

    3D reconstruction software

    Photogrammetry is the science of making measurements from photographs. It infers the geometry of a scene from a set of unordered photographies or videos. Photography is the projection of a 3D scene onto a 2D plane, losing depth information. The goal of photogrammetry is to reverse this process. The dense modeling of the scene is the result yielded by chaining two computer vision-based pipelines, “Structure-from-Motion” (SfM) and “Multi View Stereo” (MVS). Fusion of Multi-bracketing LDR...
    Downloads: 110 This Week
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  • 4
    PyTorch3D

    PyTorch3D

    PyTorch3D is FAIR's library of reusable components for deep learning

    PyTorch3D is a comprehensive library for 3D deep learning that brings differentiable rendering, geometric operations, and 3D data structures into the PyTorch ecosystem. It’s designed to make it easy to build and train neural networks that work directly with 3D data such as meshes, point clouds, and implicit surfaces. The library provides fast GPU-accelerated implementations of rendering pipelines, transformations, rasterization, and lighting—making it possible to compute gradients through full 3D rendering processes. ...
    Downloads: 1 This Week
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  • 5
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    Hunyuan3D-2.1 is Tencent Hunyuan’s advanced 3D asset generation system that produces high-fidelity 3D models with Physically Based Rendering (PBR) textures. It is fully open-source with released model weights, training, and inference code. It improves on prior versions by using a PBR texture pipeline (enabling realistic material effects like reflections and subsurface scattering) and allowing community fine-tuning and extension.
    Downloads: 14 This Week
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  • 6
    UCO3D

    UCO3D

    Uncommon Objects in 3D dataset

    uCO3D is a large-scale 3D vision dataset and toolkit centered on turn-table videos of everyday objects drawn from the LVIS taxonomy. It provides about 170,000 full videos per object instance rather than still frames, along with per-video annotations including object masks, calibrated camera poses, and multiple flavors of point clouds. Each sequence also ships with a precomputed 3D Gaussian Splat reconstruction, enabling fast, differentiable rendering workflows and modern implicit/point-based modeling experiments. ...
    Downloads: 1 This Week
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  • 7
    HunyuanWorld-Mirror

    HunyuanWorld-Mirror

    Fast and Universal 3D reconstruction model for versatile tasks

    HunyuanWorld-Mirror focuses on fast, universal 3D reconstruction that can ingest varied inputs and produce multiple kinds of 3D outputs. The model accepts combinations of images, camera intrinsics and poses, or even depth cues, then reconstructs consistent 3D geometry suitable for downstream rendering or editing. The pipeline emphasizes both speed and flexibility so creators can go from casual captures to assets without elaborate capture rigs.
    Downloads: 0 This Week
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  • 8
    Instant Neural Graphics Primitives

    Instant Neural Graphics Primitives

    Instant neural graphics primitives: lightning fast NeRF and more

    Instant Neural Graphics Primitives, is an open-source research project developed by NVIDIA that enables extremely fast training and rendering of neural graphics representations. The system implements several neural graphics primitives including neural radiance fields, signed distance functions, neural images, and neural volumes. These representations are trained using a compact neural network combined with a multiresolution hash encoding that dramatically accelerates both training and rendering processes. ...
    Downloads: 2 This Week
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  • 9
    BlenderMCP

    BlenderMCP

    Blender Model Context Protocol Integration

    BlenderMCP is a bridge that connects Blender, a 3D modeling and rendering software, with AI systems like Claude through the Model Context Protocol, enabling direct AI-driven interaction with 3D environments. It allows users to control Blender using natural language prompts, effectively turning AI into a co-creator for 3D modeling, scene construction, and asset manipulation. The system establishes a two-way communication channel between Blender and the AI, where commands can be sent and results retrieved in real time. ...
    Downloads: 2 This Week
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  • 10
    CO3D (Common Objects in 3D)

    CO3D (Common Objects in 3D)

    Tooling for the Common Objects In 3D dataset

    CO3Dv2 (Common Objects in 3D, version 2) is a large-scale 3D computer vision dataset and toolkit from Facebook Research designed for training and evaluating category-level 3D reconstruction methods using real-world data. It builds upon the original CO3Dv1 dataset, expanding both scale and quality—featuring 2× more sequences and 4× more frames, with improved image fidelity, more accurate segmentation masks, and enhanced annotations for object-centric 3D reconstruction. CO3Dv2 enables research...
    Downloads: 0 This Week
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  • 11
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    WorldGen is an AI model and library that can generate full 3D scenes in a matter of seconds from either text prompts or reference images. It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains consistent as you move around. ...
    Downloads: 0 This Week
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  • 12
    HY-World 2.0

    HY-World 2.0

    A Multi-Modal World Model for Reconstructing, Generating, Simulation

    ...The system also improves reconstruction from multi-view images and video by upgrading its feed-forward 3D prediction components and its memory-aware view generation process. Another major part of the project is WorldLens, a rendering platform designed for interactive exploration with an engine-agnostic architecture, automatic image-based lighting, collision detection, and support for character interaction.
    Downloads: 0 This Week
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  • 13
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    ...It may integrate rendering or post-processing modules (e.g. mesh smoothing, texturing) to make the outputs more output-ready. Because 3D generation is hardware‐intensive, the repository likely also includes optimizations like quantization, pruning, or inference accelerations (e.g. using FlashMLA or DeepEP) to make the generation pipeline faster or more efficient.
    Downloads: 1 This Week
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  • 14
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based).
    Downloads: 6 This Week
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  • 15
    eos

    eos

    A lightweight 3D Morphable Face Model library in modern C++

    eos is a lightweight 3D Morphable Face Model fitting library that provides basic functionality to use face models, as well as camera and shape fitting functionality. It's written in modern C++11/14. MorphableModel and PcaModel classes to represent 3DMMs, with basic operations like draw_sample(). Supports the Surrey Face Model (SFM), 4D Face Model (4DFM), Basel Face Model (BFM) 2009 and 2017, and the Liverpool-York Head Model (LYHM) out-of-the-box.
    Downloads: 3 This Week
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  • 16
    Fast3R

    Fast3R

    Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass

    Fast3R is Meta AI’s official CVPR 2025 release for “Towards 3D Reconstruction of 1000+ Images in One Forward Pass.” It represents a next-generation feedforward 3D reconstruction model capable of producing dense point clouds and camera poses for hundreds to thousands of images or video frames in a single inference pass—eliminating the need for slow, iterative structure-from-motion pipelines. Built on PyTorch Lightning and extending concepts from DUSt3R and Spann3r, Fast3R unifies multi-view...
    Downloads: 0 This Week
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  • 17
    COLMAP

    COLMAP

    Structure-from-Motion and Multi-View Stereo

    COLMAP is a general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. It offers a wide range of features for the reconstruction of ordered and unordered image collections. The software is licensed under the new BSD license.
    Downloads: 66 This Week
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  • 18
    Face Alignment

    Face Alignment

    2D and 3D Face alignment library build using pytorch

    Detect facial landmarks from Python using the world's most accurate face alignment network, capable of detecting points in both 2D and 3D coordinates. Build using FAN's state-of-the-art deep learning-based face alignment method. For numerical evaluations, it is highly recommended to use the lua version which uses identical models with the ones evaluated in the paper. More models will be added soon. By default, the package will use the SFD face detector. However, the users can alternatively...
    Downloads: 2 This Week
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  • 19
    ClawX

    ClawX

    Desktop app that provides a graphical interface for OpenClaw AI

    ClawX is a cross-platform desktop application that provides a graphical user interface for OpenClaw AI agents, transforming complex command-line orchestration into an accessible visual experience. Built with Electron, React, and TypeScript, the software embeds the OpenClaw runtime directly into the application to deliver a battery-included setup without requiring separate installations. The platform focuses on usability by offering a guided setup wizard, visual configuration panels, and real-time validation, enabling users to deploy AI agents without terminal expertise. ClawX includes a modern chat interface that supports multiple conversation contexts, Markdown rendering, and persistent message history. ...
    Downloads: 55 This Week
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  • 20
    MCP UI

    MCP UI

    SDK for building interactive UI components over MCP for AI tools

    mcp-ui is a software development kit designed to bring interactive user interface capabilities to applications built on the Model Context Protocol (MCP). It enables developers to create rich, dynamic UI components that can be delivered from an MCP server and rendered seamlessly by a compatible client. Instead of returning only text responses, tools can provide structured UI resources such as HTML or remote-rendered components, allowing more engaging and functional interactions. mcp-ui...
    Downloads: 0 This Week
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  • 21
    Minigrid

    Minigrid

    Simple and easily configurable grid world environments

    ...It supports the Gymnasium-style environment API so that RL researchers can plug it into their existing frameworks and algorithms with minimal adaptation. Because of its simplicity, it is often used for rapid prototyping, analytic experiments, curriculum learning, or pedagogical tutorials. While it is not a full 3D simulation environment, its strength lies in enabling many environment resets and steps cheaply, which is valuable for algorithmic RL research rather than high-fidelity rendering.
    Downloads: 1 This Week
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  • 22
    The Arcade Learning Environment

    The Arcade Learning Environment

    The Arcade Learning Environment (ALE) -- a platform for AI research

    ...The repository supports multi‐platform build (Linux, macOS, Windows), vectorized execution of games, Python bindings, Gymnasium registration, and a large set of game ROMs bundled for convenience. While its rendering may not match modern 3D environments, its importance lies in reproducibility, benchmarking, and the fact that many RL baselines and papers reference ALE.
    Downloads: 2 This Week
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  • 23
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 1 This Week
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  • 24
    PyG

    PyG

    Graph Neural Network Library for PyTorch

    PyG (PyTorch Geometric) is a library built upon PyTorch to easily write and train Graph Neural Networks (GNNs) for a wide range of applications related to structured data. It consists of various methods for deep learning on graphs and other irregular structures, also known as geometric deep learning, from a variety of published papers. In addition, it consists of easy-to-use mini-batch loaders for operating on many small and single giant graphs, multi GPU-support, DataPipe support,...
    Downloads: 1 This Week
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  • 25
    DocArray

    DocArray

    The data structure for multimodal data

    DocArray is a library for nested, unstructured, multimodal data in transit, including text, image, audio, video, 3D mesh, etc. It allows deep-learning engineers to efficiently process, embed, search, recommend, store, and transfer multimodal data with a Pythonic API. Door to multimodal world: super-expressive data structure for representing complicated/mixed/nested text, image, video, audio, 3D mesh data. The foundation data structure of Jina, CLIP-as-service, DALL·E Flow, DiscoArt etc. Data...
    Downloads: 0 This Week
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