Showing 43 open source projects for "python game engine"

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  • 1
    The Arcade Learning Environment

    The Arcade Learning Environment

    The Arcade Learning Environment (ALE) -- a platform for AI research

    ...The repository supports multi‐platform build (Linux, macOS, Windows), vectorized execution of games, Python bindings, Gymnasium registration, and a large set of game ROMs bundled for convenience. While its rendering may not match modern 3D environments, its importance lies in reproducibility, benchmarking, and the fact that many RL baselines and papers reference ALE.
    Downloads: 22 This Week
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  • 2
    NVIDIA cuOpt

    NVIDIA cuOpt

    GPU accelerated decision optimization

    NVIDIA cuOpt is a GPU-accelerated optimization engine designed to solve complex mathematical optimization problems at large scale. It supports a range of optimization models including linear programming (LP), mixed integer linear programming (MILP), quadratic programming (QP), and vehicle routing problems (VRP). Built primarily in C++, cuOpt leverages NVIDIA GPUs to deliver near real-time solutions for optimization tasks involving millions of variables and constraints.
    Downloads: 3 This Week
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  • 3
    Cactus

    Cactus

    Low-latency AI inference engine optimized for mobile devices

    Cactus is a low-latency, energy-efficient AI inference framework designed specifically for mobile devices and wearables, enabling advanced machine learning capabilities directly on-device. It provides a full-stack architecture composed of an inference engine, a computation graph system, and highly optimized hardware kernels tailored for ARM-based processors. Cactus emphasizes efficient memory usage through techniques such as zero-copy computation graphs and quantized model formats, allowing...
    Downloads: 7 This Week
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  • 4
    EnvPool

    EnvPool

    C++-based high-performance parallel environment execution engine

    EnvPool is a fast, asynchronous, and parallel RL environment library designed for scaling reinforcement learning experiments. Developed by SAIL at Singapore, it leverages C++ backend and Python frontend for extremely high-speed environment interaction, supporting thousands of environments running in parallel on a single machine. It's compatible with Gymnasium API and RLlib, making it suitable for scalable training pipelines.
    Downloads: 36 This Week
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  • 5
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    ...The codebase is implemented primarily in Python with performance-critical components in C++ (via pybind11 bindings) and is configured to run in a high‐GPU cluster environment. Configuration is managed via protobuf files to define tasks such as self-play, benchmark agent comparisons, and RL training. The project is now archived and read-only, reflecting that it is no longer actively developed but remains publicly available for research use.
    Downloads: 0 This Week
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  • 6
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 2 This Week
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  • 7
    Torch-TensorRT

    Torch-TensorRT

    PyTorch/TorchScript/FX compiler for NVIDIA GPUs using TensorRT

    Torch-TensorRT is a compiler for PyTorch/TorchScript, targeting NVIDIA GPUs via NVIDIA’s TensorRT Deep Learning Optimizer and Runtime. Unlike PyTorch’s Just-In-Time (JIT) compiler, Torch-TensorRT is an Ahead-of-Time (AOT) compiler, meaning that before you deploy your TorchScript code, you go through an explicit compile step to convert a standard TorchScript program into a module targeting a TensorRT engine. Torch-TensorRT operates as a PyTorch extension and compiles modules that integrate...
    Downloads: 19 This Week
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  • 8
    Emscripten

    Emscripten

    Emscripten: An LLVM-to-WebAssembly Compiler

    ...While Emscripten mostly focuses on compiling C and C++ using Clang, it can be integrated with other LLVM-using compilers (for example, Rust has Emscripten integration, with the wasm32-unknown-emscripten and asmjs-unknown-emscripten targets). Emscripten provides Web support for popular portable APIs such as OpenGL and SDL2, allowing complex graphical native applications to be ported, such as the Unity game engine and Google Earth. It can probably port your codebase, too.
    Downloads: 11 This Week
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  • 9
    stable-diffusion.cpp

    stable-diffusion.cpp

    Diffusion model(SD,Flux,Wan,Qwen Image,Z-Image,...) inference

    stable-diffusion.cpp is a lightweight, high-performance implementation of Stable Diffusion and related generative models written entirely in portable C/C++, designed to run on virtually any device without heavy dependencies. It enables text-to-image and image-to-image generation, supports a growing set of models like SD1.x, SD2.x, SDXL, SD-Turbo, Qwen Image, and more, and is continually updated with support for cutting-edge model variants including video and image editing models. The project...
    Downloads: 31 This Week
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  • 10
    CTranslate2

    CTranslate2

    Fast inference engine for Transformer models

    CTranslate2 is a C++ and Python library for efficient inference with Transformer models. The project implements a custom runtime that applies many performance optimization techniques such as weights quantization, layers fusion, batch reordering, etc., to accelerate and reduce the memory usage of Transformer models on CPU and GPU. The execution is significantly faster and requires less resources than general-purpose deep learning frameworks on supported models and tasks thanks to many...
    Downloads: 9 This Week
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  • 11
    DALI

    DALI

    A GPU-accelerated library containing highly optimized building blocks

    The NVIDIA Data Loading Library (DALI) is a library for data loading and pre-processing to accelerate deep learning applications. It provides a collection of highly optimized building blocks for loading and processing image, video and audio data. It can be used as a portable drop-in replacement for built-in data loaders and data iterators in popular deep learning frameworks. Deep learning applications require complex, multi-stage data processing pipelines that include loading, decoding,...
    Downloads: 1 This Week
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  • 12
    MuJoCo MPC

    MuJoCo MPC

    Real-time behaviour synthesis with MuJoCo, using Predictive Control

    ...The system supports multi-shooting optimization, enabling precise motion planning across diverse domains like quadruped locomotion, humanoid tracking, and dexterous manipulation. In addition to its C++ core, MJPC includes an experimental Python API, enabling integration with custom models and MuJoCo tasks for flexible scripting and experimentation.
    Downloads: 2 This Week
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  • 13
    Deface GUI -  Face Anonymization Tool

    Deface GUI - Face Anonymization Tool

    Graphical User Interface Face Anonymization Tool

    This application is a professional tool with a graphical user interface that enables anonymization of faces using the Deface Engine. Cross-Platform Compatible (Linux-Windows) NOTE: To use on Windows, first install Python. Then, if necessary, install “pip install deface” (only if necessary).
    Downloads: 10 This Week
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  • 14
    olivechess

    olivechess

    a UCI chess engine

    OliveChess is a simple chess engine compatible with modern chess interfaces such as ChessBase products, Arena and XBoard/Winboard. The engine supports UCI and XBoard protocols. Note: in order to use it as an xboard engine you may need Polyglot tool to be installed first
    Downloads: 2 This Week
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  • 15
    Procgen

    Procgen

    Procedurally-Generated Game-Like Gym-Environments

    ...The benchmark supports both “easy” and “hard” difficulty modes, letting researchers trade off computational cost vs challenge. The repo provides a C++ core for game logic and rendering (with support for gym/Gym3 wrappers) plus Python bindings and interactive mode for human play testing.
    Downloads: 6 This Week
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  • 16
    BlazingSQL

    BlazingSQL

    BlazingSQL is a lightweight, GPU accelerated, SQL engine for Python

    BlazingSQL is a GPU-accelerated SQL engine built on top of the RAPIDS ecosystem. RAPIDS is based on the Apache Arrow columnar memory format, and cuDF is a GPU DataFrame library for loading, joining, aggregating, filtering, and otherwise manipulating data. BlazingSQL is a SQL interface for cuDF, with various features to support large-scale data science workflows and enterprise datasets.
    Downloads: 0 This Week
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  • 17
    DeepSpeech

    DeepSpeech

    Open source embedded speech-to-text engine

    DeepSpeech is an open source embedded (offline, on-device) speech-to-text engine which can run in real time on devices ranging from a Raspberry Pi 4 to high power GPU servers. DeepSpeech is an open-source Speech-To-Text engine, using a model trained by machine learning techniques based on Baidu's Deep Speech research paper. Project DeepSpeech uses Google's TensorFlow to make the implementation easier. A pre-trained English model is available for use and can be downloaded following the...
    Downloads: 11 This Week
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  • 18
    Euler

    Euler

    A distributed graph deep learning framework.

    As a general data structure with strong expressive ability, graphs can be used to describe many problems in the real world, such as user networks in social scenarios, user and commodity networks in e-commerce scenarios, communication networks in telecom scenarios, and transaction networks in financial scenarios. and drug molecule networks in medical scenarios, etc. Data in the fields of text, speech, and images is easier to process into a grid-like type of Euclidean space, which is suitable...
    Downloads: 0 This Week
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  • 19
    House3D

    House3D

    A Realistic and Rich 3D Environment

    House3D is a large-scale virtual 3D simulation environment designed to support research in embodied AI, reinforcement learning, and vision-language navigation. It provides more than 45,000 richly annotated indoor scenes sourced from the SUNCG dataset, covering diverse architectural layouts such as studios, multi-floor homes, and spaces with detailed furnishings and room types. Each environment includes fully labeled 3D objects, allowing agents to perceive and interact with their surroundings...
    Downloads: 0 This Week
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  • 20
    UnrealCV

    UnrealCV

    Connecting Computer Vision to Unreal Engine

    UnrealCV is a project to help computer vision researchers build virtual worlds using Unreal Engine (UE). It extends UE with a plugin. UnrealCV can be used in two ways. The first one is using a compiled game binary with UnrealCV embedded. This is as simple as running a game, no knowledge of Unreal Engine is required. The second is installing the UnrealCV plugin into Unreal Engine and using the editor to build a new virtual world.
    Downloads: 9 This Week
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  • 21
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 1 This Week
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  • 22
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
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  • 23
    Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
    Downloads: 0 This Week
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  • 24
    A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
    Downloads: 0 This Week
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  • 25
    An object-oriented platform and algorithms for the game of GO. Aims: 1) A capable engine that can learn through experience. 2) A re-usable algorithmic framework for rapid development of new GO-playing engines.
    Downloads: 0 This Week
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