Showing 75 open source projects for "network simulator"

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  • 1
    Solar2D Game Engine

    Solar2D Game Engine

    Solar2D Game Engine main repository (ex Corona SDK)

    ...Develop for mobile, desktop, and connected TV devices with just one code base: iOS, tvOS, Android, Android TV, macOS, Windows, Linux, or HTML5. Update your code, save the changes, and instantly see the results in our instant-update Simulator. When you're ready to test on real devices, build and deploy your app just once and then see code/assets update automatically, all over your local network. It's like magic. Select from numerous plugins which extend the Solar2D core for features like in-app advertising, analytics, media, and much more. A vast variety of plugins is available via Solar2D free directory or third party stores, like Solar2D Marketplace and Solar2D Plugins.
    Downloads: 28 This Week
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  • 2
    Flexe

    Flexe

    The open source federated learning for vehicular network simulation

    Flexe is a FL simulator designed for connected and autonomous vehicles (CAVs). It enables horizontal/vertical/transfer FL schemes and simulates realistic wireless and vehicular dynamics. Separate Python client (PyFlexe) available.
    Downloads: 0 This Week
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  • 3

    fgms - multiplayer for flightgear

    A network server for the flightgear simulator

    A network server for the flightgear project. Link together multiple Pilots.
    Downloads: 0 This Week
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  • 4
    simutrans

    simutrans

    A free transportation simulator game

    Simutrans is a cross-platform simulation game where players try to successfully manage transportation systems between places by land, air, and water for passengers, mail, and goods. Planes, ships, trains, trams, trucks, buses, or monorails are at your disposal, but factories operate based on contracts and passengers can only travel to their set destinations.
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    Downloads: 3,350 This Week
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  • 5
    Linux Air Combat

    Linux Air Combat

    Combat Flight Simulator for LINUX. WW2. Network and VOIP. Open-source.

    WW2 Combat Flight Simulator. Free. Current Version: 9.88. This is now the world's leading open-source combat flight sim for LINUX. Linux Air Combat ("LAC") runs on almost any desktop LINUX system (even Steam Deck & Raspberry Pi) and generates smooth, high-performance flight. If it runs TOO fast on your hardware (framerates beyond 100 FPS), you should activate LAC's built-in FrameRate Limiter as documented...
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    Downloads: 91 This Week
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  • 6

    Open Jumpgate

    Opengate is a Jumpgate remake

    Opengate is a remake of the game Jumpgate using OGRE, CEGUI and the asio network library.
    Downloads: 0 This Week
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  • 7
    Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org Vega Strike is mod ready and network playable.
    Downloads: 12 This Week
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  • 8
    Network Simulator (fork CORE - Live USB)

    Network Simulator (fork CORE - Live USB)

    Live DVD with CORE network simulator

    The Common Open Research Emulator (CORE) is a tool for emulating networks on one or more machines. You can connect these emulated networks to live networks. CORE consists of a GUI for drawing topologies of lightweight virtual machines, and Python modules for scripting network emulation.
    Downloads: 15 This Week
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  • 9

    NeuralSyns

    NeuralSyns is a neural simulator for large spiking networks.

    NeuralSyns is a neural simulator for large spiking networks. New neuron and synapse dynamics can be added, and complex network models can be easily built using the included tool NetBuilder. OpenGL is used to show the network's architecture and activity.
    Downloads: 0 This Week
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  • 10

    X-IvAp

    Online Flight Simulation Network Client for X-Plane

    X-IvAp is an open source X-Plane plugin for online flight simulation on IVAO, VATSIM or other FSD networks. It is available as open source under a modified LGPL v3 license (allowing proprietary network ports, for details see the included license).
    Downloads: 0 This Week
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  • 11

    OpenRTDynamics

    A framework for implementing real-time control systems

    - - - T H I S P R O J E C T M O V E D T O G I T H U B - - - A framework for the implementation of advanced real-time control systems which uses signal/block-based schematics (like Simulink) extended by several features like state machines and online-exchangeable sub-simulations. Besides, this framework properly handles multiple threads, their communication, allows to synchronise control systems to external events (e.g. variable timers or incoming network packages) and provides...
    Downloads: 0 This Week
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  • 12

    NARX simulator with neural networks

    A simulator for NARX ( Nonlinear AutoRegressive with eXogenous inputs)

    This projects aims at creating a simulator for the NARX (Nonlinear AutoRegressive with eXogenous inputs ) architecture with neural networks. The system can fallback to MLP ( multi layer perceptron ), TDNN ( time delay neural network ), BPTT ( backpropagation through time ) and a full NARX architecture. The system is intended to be used as a time series forecaster for educational purposes.
    Downloads: 4 This Week
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  • 13

    AirTSP

    Simulated Airline Travel Solution Provider Library

    AirTSP is also named AirTSP (TSP standing for Travel Service Provider). That project aims at providing a clean API and a simple implementation, as a C++ library, of an Airline Schedule Management System. It is intended to be used in simulated environments only: it is not designed to work in the real-world of Airline IT operations. AirTSP/AirTSP makes an extensive use of existing open-source libraries for increased functionality, speed and accuracy. In particular the Boost (C++...
    Downloads: 0 This Week
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  • 14
    CNrun
    A neuronal network simulator using NeuroML (as generated by neuroConstruct) for network description. Conductance- and rate-based Hodgkin-Huxley neuron models, and a number of other neurons & synapses. A 5-6-order RK method is used for integration.
    Downloads: 0 This Week
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  • 15
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 23 This Week
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  • 16

    ICN Simulator

    An ICN Simulator based on the Blackadder paltform.

    This is a basic implementation of an Information-Centric Network simulator, following the architecture suggested by Blackadder. It was by the University of Essex for the needs of the PAL project and it include Publishers, Subscribers, RV and a Topology Manager.
    Downloads: 0 This Week
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  • 17

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and...
    Downloads: 0 This Week
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  • 18
    MSP: a 3D flocking boids simulator

    MSP: a 3D flocking boids simulator

    A highly flexible 3D flocking boids simulator, conceived as a tool for

    ...The set of considered behaviors are inspired by the well-known approach introduced in 1987 by C. W. Reynolds. The simulator delivers a 3D visual interface and provides as an output file all the instantaneous microscopic information related to each boid (positions and velocities over time), allowing in this way subsequent analysis, such as searching for synthetic and higher-level descriptions of collective behaviors, relying for instance on global network and meta-structural properties.
    Downloads: 1 This Week
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  • 19

    steam-sim

    An accurate, scalable, and energy-aware simulator for WSNs

    ...Hardware models are developed using the PAWiS framework and reflect the timing, functionality, and energy-consumption of real-world hardware such as a CC2420 radio transceiver. Network behavior in terms of wireless channel models are provided by the PAWiS and the MiXiM framework. STEAM-Sim is an extension to the PAWiS and MiXiM framework. The underlying simulator is OMNeT++. Please see the corresponding documentation. I also ported the Contiki v2.6 operating system to STEAM-Sim, thus it is possible to run Contiki-based code in the simulation.
    Downloads: 0 This Week
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  • 20
    lobots
    lobots is a robot simulator featuring 3D graphics using OpenGL and GLUT libraries. It provides a client/server model, supporting multiples robot clients remotely connected on a TCP/IP network.
    Downloads: 0 This Week
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  • 21
    Travel Market Simulator
    That project aims at studying and comparing typical airline IT methods, for instance RM-related algorithms. It works from a Unix/Linux/Mac command-line, and exposes basic APIs. It is being developed in C++, with Python wrappers for some components.
    Downloads: 0 This Week
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  • 22
    LTuner
    L-Tuner Simulator is a small application to calculate the input impedance of the L matching network, the impedance of the load (cables + antenna), or to find the Antenna impedance giving the cable length. It was inspired by my MFJ-929 Auto-Tuner.
    Downloads: 2 This Week
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  • 23
    Shoddy Battle (later known as Pokémon Lab) is a Pokémon simulator created by Cathy and bearzly and first released in July 2007. It allows users to play Pokémon matches against other people online. Shoddy Battle was highly influential on the game of competitive Pokémon because it was free and open source, scalable (700,000 battles per month during its peak), user customisable and extensible, and it provided unprecedented statistical data on player skill and Pokémon usage trends. Visit the...
    Downloads: 7 This Week
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  • 24
    AHANNS

    AHANNS

    AHANNS - Amateur Homemade Artificial Neural Network Simulator

    AHANNS enables the user to create and train artificial neural networks. Training is carried out by an implementation of back propagation learning algorithm. See the documentation for details. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be...
    Downloads: 0 This Week
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  • 25
    SuperWikia Alpha Codebase 1.1

    SuperWikia Alpha Codebase 1.1

    SuperWikia: The Runtime/Realtime Environment for Codesmiths

    The SuperWikia Alpha 1.0 application is an IDE specifically developed for 3D and graphic content. Its built upon the Unity foundation and incorporates various libraries from Komodo IDE, wxDevC++, CodeBlocks, QT Creator and other applications. Its Realtime purpose is an IDE (codesmith developer access), its Runtime (U/I) function is as a space building simulator, operating in conjunction with the SuperWikia 'Navigator' user interface to simulate space economics and fleet operations. It...
    Downloads: 0 This Week
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