Showing 16 open source projects for "network simulator"

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  • 1

    AirTSP

    Simulated Airline Travel Solution Provider Library

    AirTSP is also named AirTSP (TSP standing for Travel Service Provider). That project aims at providing a clean API and a simple implementation, as a C++ library, of an Airline Schedule Management System. It is intended to be used in simulated environments only: it is not designed to work in the real-world of Airline IT operations. AirTSP/AirTSP makes an extensive use of existing open-source libraries for increased functionality, speed and accuracy. In particular the Boost (C++...
    Downloads: 0 This Week
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  • 2
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 23 This Week
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  • 3
    Travel Market Simulator
    That project aims at studying and comparing typical airline IT methods, for instance RM-related algorithms. It works from a Unix/Linux/Mac command-line, and exposes basic APIs. It is being developed in C++, with Python wrappers for some components.
    Downloads: 0 This Week
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  • 4
    SuperWikia Alpha Codebase 1.1

    SuperWikia Alpha Codebase 1.1

    SuperWikia: The Runtime/Realtime Environment for Codesmiths

    The SuperWikia Alpha 1.0 application is an IDE specifically developed for 3D and graphic content. Its built upon the Unity foundation and incorporates various libraries from Komodo IDE, wxDevC++, CodeBlocks, QT Creator and other applications. Its Realtime purpose is an IDE (codesmith developer access), its Runtime (U/I) function is as a space building simulator, operating in conjunction with the SuperWikia 'Navigator' user interface to simulate space economics and fleet operations. It...
    Downloads: 0 This Week
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  • 5

    VisualVNC

    VisualVNC is a connector between virtual network and physical network.

    VisualVNC is a connector between virtual network and physical network. A virtual network mainly refers to the topology created by GNS3 (Graphical Network Simulator, a popular network simulator), the physical network means the real machines or virtual machines (created by VMware, virtualbox and so on) which are running Windows.
    Downloads: 0 This Week
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  • 6
    C++ Airline Travel Market Simulator
    That project aims at studying and comparing typical airline IT methods, for instance RM-related algorithms. It works from a Unix/Linux/Mac command-line, and exposes basic APIs. It is being developed in C++, with Python wrappers for some components.
    Downloads: 0 This Week
    Last Update:
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  • 7
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 0 This Week
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  • 8
    Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
    Downloads: 0 This Week
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  • 9
    The DAMNED simulator is a Distributed And Multithreaded Neural Event-Driven simulation framework designed for Distributed Discrete Event Simulations, actually well suited for Large Scale Spiking Neural Network simulations.
    Downloads: 0 This Week
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  • 10
    OnuriS
    OnuriS (Open soURce wImax Simulator) is a simulation platform designed for WiMAX in order to analyze network performances and develop particular allocators for better bandwidth allocation strategies that could greatly improve the overall system.
    Downloads: 0 This Week
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  • 11
    Mangrovia is a tool for automatic complex multilayer topology generation in a compatible format with Network Simulator 2 (ns-2). Based on specs (in xml format), software creates an otcl script. Users can set Bandwidths, Distances, Linking Policies.
    Downloads: 0 This Week
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  • 12
    The education porpurse project. A simulator that for batch process scheduling on linux systems.
    Downloads: 0 This Week
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  • 13
    NePSing (Network Protocol Simulator, next generation) is an ANSI C++ framework for Discrete Events simulations
    Downloads: 0 This Week
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  • 14
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
    Downloads: 0 This Week
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  • 15
    RooCARDS is a set of C++ classes written for the ROOT analysis framework which interface ROOT to the Stuttgart Neural Network Simulator (SNNS). This interface is based on a concept originally developed by Professor Yibin Pan at the UW-Madison.
    Downloads: 0 This Week
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  • 16
    Software Engineering project. Prototype of a navigation system simulator.
    Downloads: 0 This Week
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