Construct 2 r 163 (32 bit)
I've faced the problem when I was working with skeleton animation using Spriter plugin. The bug is a problem for "complex" games.
But it is easily reproducible with basic Construct 2 plugins.
Here is how:
- Open bugreport.capx
- Run it.
- 1-3 platform sprite objects should fall through the first thin solid floor.
- If you don't observe the problem then increase "Rate" property of "Particles" object located on Layout until reproduced.
- Bug is not observable if you set "Particles" "Rate" to ~0.