Azmyth is intended to be a generic game framework used to create flexible RPG style games. Goals are to include base class library that will work for text, 2D and potentially 3D games using procedural content generation.
Features
- 2D Procedural Terrain Generation using Perlin Noise
- 2D Vector Based Maps
- Base Class Library Framework
- Modular Stat System
- Modular Entity System
License
MIT LicenseFollow Azmyth
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