[ATTENTION]
As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below:

https://github.com/vinicius-ras/ramvader-bioshockinfinite





BioShredder Infinite is an opensource trainer for the game BioShock Infinite. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions.

BioShredder Infinite uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. BioShredder Infinite is actually a project created to showcase the power and ease of use of the RAMvader library.

Please see the project's video for a demonstration of the 'hacks' provided by the trainer.

Features

  • Trainer for the BioShock Infinite game.
  • RAMvader library
  • Hack: "One Hit Kills"
  • Hack: "Infinite Salts"
  • Hack: "God Mode"
  • Hack: "Money Hack"
  • Hack: "Infinite Ammo + No Reload"
  • Hack: "Lock Pick Hack"
  • Hack: "Songbird Hack" (disables Songbird's cool down timer)

Project Samples

Project Activity

See All Activity >

Categories

Games

License

GNU General Public License version 3.0 (GPLv3)

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RAMvader-BioshockInfinite Web Site

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Additional Project Details

Operating Systems

Windows

Languages

English

Intended Audience

Developers, End Users/Desktop, Information Technology

User Interface

.NET/Mono

Programming Language

Assembly, C#

Related Categories

C# Games, Assembly Games

Registered

2016-05-02